Search found 37 matches

by PR0T05T33L
Mon Aug 28, 2017 7:36 am
Forum: Working Mods
Topic: [Ship][AE] Mantis Frigate
Replies: 10
Views: 11292

Re: [Ship][AE] Mantis Frigate

Type A v1.1 is uploaded! I changed the artillery weapon's radius from 35 to 50; hopefully, that won't make it too inaccurate. The Burst Laser has been replaced and a few bits of XML here and there have been changed.

In the background, progress on the Type C is going decently well.
by PR0T05T33L
Mon Aug 28, 2017 5:36 am
Forum: Working Mods
Topic: [Ship][AE] Mantis Frigate
Replies: 10
Views: 11292

Re: [Ship][AE] Mantis Frigate

This ship plays a lot like the Federation A, since you'll be dispatching ships faster then your artillery can fire. The thing about the artillery however, I feel like the radius of it is a tad too small; a radius of 35 is smaller then a 2x2 room. Making it a 9 damage, deathly accurate laser. Toning...
by PR0T05T33L
Mon Aug 28, 2017 5:04 am
Forum: Working Mods
Topic: [Ship][AE] Mantis Frigate
Replies: 10
Views: 11292

Re: [Ship][AE] Mantis Frigate

Just as a heads up, use mediafire or dropbox as a downloader. I'd rather use Google Drive, because I already have it and as far as I'm aware, both Mediafire and Dropbox delete your account if you don't check in on it regularly. Edit Edit: It appears the Burst Laser I (in the image) has been replace...
by PR0T05T33L
Sun Aug 27, 2017 12:47 pm
Forum: Working Mods
Topic: [Ship][AE] Mantis Frigate
Replies: 10
Views: 11292

[Ship][AE] Mantis Frigate

Mantis Frigate Type A - 'Ire of Coronatus' This modified Mantis warship carries a large pirate crew led by the young Hyman Coronatus and a massive artillery laser flak cannon, but not much else. Despite the odds, the crew of the 'Ire of Coronatus' is confident they can survive. Or perhaps, they're ...
by PR0T05T33L
Sun Aug 27, 2017 6:00 am
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 250685

Re: The Shipyard

Thanks for trying, Arfy! Anyone else want to give this a go? Mantis Bomber, Federation colours, Fed-style stripes, but none touching the part I circled. Hull, gibs, border glow around them. Keep all existing details as they are, don't erase details under the stripes. And if any stripes go over the e...
by PR0T05T33L
Sun Aug 27, 2017 3:59 am
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 250685

Re: The Shipyard

I don't really like the stripe below the windscreen and the other stripes go a bit over the edge of the ship. Maybe make the top stripes perpendicular to the edge of the ship and make them wrap around the fins and the inner edges too. And if you can keep any lines that were already on the hull, that...
by PR0T05T33L
Sat Aug 26, 2017 4:14 pm
Forum: Mod Development
Topic: The Shipyard
Replies: 291
Views: 250685

Re: The Shipyard

While working on my first ship mod, I've had an idea for a Type B version. After setting up the inside of the ship, I started work on a hull image, but I quickly realized that I can't do it alone. So, who wants to help me out? I need the Mantis Bomber repainted in Federation livery with Fed-style st...
by PR0T05T33L
Sat Aug 26, 2017 4:03 am
Forum: Mod Development
Topic: Previews from the impatient
Replies: 607
Views: 318645

Re: Previews from the impatient

Just remember to credit him/her for creating the weapon in the main mod page. Edit: I've viewed your posts, about the weapon firing from only one barrel, the way charge weapons work (which was the original weapon type of the weapon you borrowed), the 1st shot fires from barrel 1, then the game *aut...
by PR0T05T33L
Thu Aug 24, 2017 9:35 am
Forum: Mod Development
Topic: Previews from the impatient
Replies: 607
Views: 318645

Re: Previews from the impatient

I've been working on a Mantis Frigate. Hope sleepz8 doesn't mind me borrowing one of their weapons...
Image

If anyone wants to help me get this out sooner, come help me fix the gun over here.
by PR0T05T33L
Wed Aug 23, 2017 4:15 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1284
Views: 641975

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I've been working on my own ship mod with a weapon borrowed from a weapons pack. I've converted it in to a burst artillery laser and it seems to be working alright, but there's something I'd like to try to fix before I try to share this mod. This weapon has three barrels and fires three lasers, but ...