Search found 57 matches

by SSk77
Sun Sep 23, 2012 4:14 pm
Forum: Discussion
Topic: [HELP] New races
Replies: 1
Views: 1335

[HELP] New races

I've just created a new race with but it still appear as normal human, I added respective animation, textures description but it still looks as HUMAN :@ Anyone can help me please ???
by SSk77
Sun Sep 23, 2012 1:45 am
Forum: Working Mods
Topic: Master Mod List
Replies: 269
Views: 940061

Re: Master Mod List

Other name change, it's no more Plasma Shooter, intead it's ProjectX thanks
by SSk77
Sun Sep 23, 2012 1:42 am
Forum: Working Mods
Topic: [MOD][GMM]SSk77 Mod's [USS Enterprise now]
Replies: 40
Views: 53008

Re: [MOD][GMM]Plasma Shooter [v2.0] RECRUITING

Added .append compatibility
by SSk77
Sun Sep 23, 2012 1:23 am
Forum: Mod Development
Topic: [Modding] The increasing events great thread *upd. 09/23th*
Replies: 4
Views: 5116

Re: [Modding] The increasing events great thread

I'm pretty sure you're missing the part to make the events actually show up in-game. Unless you want to rework the current system for every sector with event spawning (I wouldnt recommend this unless you want events for specific areas), you should just stick all of your custom events under the 'ite...
by SSk77
Sun Sep 23, 2012 1:22 am
Forum: Working Mods
Topic: [MOD][GMM]SSk77 Mod's [USS Enterprise now]
Replies: 40
Views: 53008

Re: [MOD][GMM]Plasma Shooter [v1.6] RECRUITING

Added 5 new events!

I'm coding another sector type and two new Weapons!
by SSk77
Sun Sep 23, 2012 1:06 am
Forum: Discussion
Topic: [Idea] Crew Skill Synergies
Replies: 4
Views: 3094

Re: [Idea] Crew Skill Synergies

Nice concept but some things will never be able to increase and decrease by percent, damage in the game is only by 1,2 or 3, no 1,5, no 2,5, so you couldb't add 10 percent of damage...
But this concept is really good.
by SSk77
Sat Sep 22, 2012 9:00 pm
Forum: Mod Development
Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Replies: 1169
Views: 964589

Re: Grognak's Mod Manager

Patch notes: - Added custom subdirectory support - Added an option to be able to use .zip files Mind elaborating these 2? Can I now use any sort of file structure below the given root folders? F.e./img/AW/*.png What exactly do you mean by option? It's a toggle in the modman.ini, I guess? Yes Alblak...
by SSk77
Sat Sep 22, 2012 8:26 pm
Forum: Working Mods
Topic: [MOD][GMM]SSk77 Mod's [USS Enterprise now]
Replies: 40
Views: 53008

Re: [MOD][GMM]Plasma Shooter [v1.5]

Another update, now added Photon Cannon!
And soon many pics!!!!
by SSk77
Sat Sep 22, 2012 8:22 pm
Forum: Mod Development
Topic: Help editing ship
Replies: 4
Views: 3381

Re: Help editing ship

thanks
:D
by SSk77
Sat Sep 22, 2012 8:05 pm
Forum: Working Mods
Topic: [MOD][GMM]SSk77 Mod's [USS Enterprise now]
Replies: 40
Views: 53008

Re: [MOD][GMM]Plasma Shooter w/ custom graphics | FUNCTIONAL

YAY! Updated again, now with 2 new enemy ships and 1 event for each one!