Search found 63 matches

by zabing12
Wed Jul 30, 2014 1:43 am
Forum: Stories & Storytelling
Topic: Let's get started.
Replies: 0
Views: 1193

Let's get started.

Both Sandra and Tomas strode along the hanger balcony, keeping pace with each other. Sandra stepped lively, her red heels clicking along the white tiled floors, echoing across the silent hallway. Tomas stared thoughtfully out the windows that made up the right wall of the corridor. Out there, he tho...
by zabing12
Wed Jul 30, 2014 12:34 am
Forum: Mod Development
Topic: [MOD][WIP] Foundation of the Federation
Replies: 105
Views: 116017

Re: [MOD][WIP] Foundation of the Federation

Falcon:NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
by zabing12
Wed Jul 30, 2014 12:26 am
Forum: Mod Development
Topic: zabing12 has some ideas.
Replies: 55
Views: 15982

Re: zabing12 has some ideas.

Never mind about the ship hull getting cut, I fixed it. Thanks for the tip about media fire. I tried my hand at weapon creating, but I can't seem to get it working. Here is the animations.xml.append and the blueprints.xml.append. animations <animSheet name="Hyperion_Laser" w="192"...
by zabing12
Tue Jul 29, 2014 10:10 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6635
Views: 3528898

Re: FTL Captain's Edition 1.23/Inf 1.23/EL 1.23

I don't know if this means anything, but; > data/tooltips.xml.append ~ LF line endings (CR-LF is safest) > data/tb_anaerobic_interceptor.xml ~ Strict XML Parser Issues: ! <gib1>...</gib2> > data/energy_cruiser.xml ~ Strict XML Parser Issues: ! <gib1>...</gib2> > data/tb_anaerobic_bomber.xml ~ Strict...
by zabing12
Tue Jul 29, 2014 10:07 pm
Forum: Working Mods
Topic: Shiny! UI Overhaul and Graphics Mod v1.0
Replies: 109
Views: 130716

Re: Shiny! Complete UI Overhaul v0.91 (Now with Screenshots

> data/dlcBlueprintsOverwrite.xml.append ~ Strict XML Parser Issues: ! <!-- No other dashes should touch. --> > Shiny! Font.png ~ Extraneous top-level file. > JustinFont12Bold.png ~ Extraneous top-level file. > JustinFont12Bold.ttf ~ Extraneous top-level file. > Shiny! Font Main.png ~ Extraneous top...
by zabing12
Fri Jul 25, 2014 8:46 pm
Forum: Mod Development
Topic: [Tutorial] New Guide on creating weapons
Replies: 135
Views: 63916

Re: [Tutorial] New Guide on creating weapons

It says I can't have slashes as my names for folders
by zabing12
Fri Jul 25, 2014 7:56 pm
Forum: Mod Development
Topic: [Tutorial] New Guide on creating weapons
Replies: 135
Views: 63916

Re: [Tutorial] New Guide on creating weapons

Then you open a Text editor of your choice (I am using Notepad++) and you create 2 files there. The two will be calle



Uuuh, how do I make a file in a text editor?
by zabing12
Thu Jul 24, 2014 6:27 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 332607

Re: [Tool] Superluminal 2.0.3 beta

This is quiite annoying. Every time there is an update, a mac user has to redo that tedious step with the command app. Please, could you try to fix this problem?
by zabing12
Wed Jul 23, 2014 8:40 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL Infinite Space
Replies: 1051
Views: 877058

Re: [MOD][WIP] FTL Infinite Space

what is the difference between infinite addon and infinite space? which is better?