Search found 38 matches

by FtDLulz
Sun May 25, 2014 4:50 am
Forum: Working Mods
Topic: [SHIP] Pyrrhic Victory v1.21 AE [Updated! 05/27/14]
Replies: 22
Views: 21110

Re: [SHIP] Pyrrhic Victory v1.0.0 AE

Looking nice so far!
by FtDLulz
Sat May 24, 2014 5:02 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3656406

Re: FTL Captain's Edition 1.215/Inf 1.215/EL 1.215

I've been playing an older version of CE.(1.105) and the newer infinite addon is not working. Version 1.2 of CE Infinite did work. I'm basicly just asking for the old version, it has been removed from mediafire so i just wanted to ask for it. Wouldn't it be easier to get the newer Captains edition ...
by FtDLulz
Sat May 24, 2014 8:54 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 348678

Re: [Tool] Superluminal2 beta 6a

School just got out today, I played some FTL, and then realized a beta for my favorite game-modding tool to date has been released. This officially qualifies as the best day ever. EDIT: Did I do a bad? I created a ship, patched it using SMM, launched FTL, it showed up in the hangar, I clicked START...
by FtDLulz
Fri May 23, 2014 10:54 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 348678

Re: [Tool] Superluminal2 beta 6a

Don't know if you know, but trying to load some ships from the Load Ship dialog gives an error. Log: 15:52:08.936 [main] WARN com.kartoflane.superluminal2.ui.ShipLoaderDialog - An error has occured while loading IMPOSSIBLE_PIRATE: java.lang.IllegalArgumentException: <crewCount> tag is missing 'max' ...
by FtDLulz
Thu May 22, 2014 3:23 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 348678

Re: [Tool] Superluminal2 beta

VehicleAccess wrote:
FtDLulz wrote:-snip-

What version of Java are you using?

Version 7. Also, it seems to be happening no matter what I save it as now.
by FtDLulz
Thu May 22, 2014 1:56 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 348678

Re: [Tool] Superluminal2 beta

Got this error while saving as an .ftl: 18:54:18.041 [main] ERROR com.kartoflane.superluminal2.ui.EditorWindow - An error occured while saving the ship: java.lang.NullPointerException at com.kartoflane.superluminal2.utils.IOUtils.readStream(IOUtils.java:117) at com.kartoflane.superluminal2.utils.Shi...
by FtDLulz
Wed May 21, 2014 10:10 pm
Forum: Working Mods
Topic: [MOD][NEW RELEASE] Sonata 7a TC
Replies: 139
Views: 111726

Re: [MOD][NEW RELEASE] Sonata 7a TC

You sound exactly like me ;P
by FtDLulz
Sat May 17, 2014 11:26 pm
Forum: Working Mods
Topic: [SHIPS/WEAPONS] Star Trek Universe - Final update!.
Replies: 257
Views: 201997

Re: [SHIPS/WEAPONS] Star Trek Universe - Final update!.

I believe that is caused by artillery that is not updated to AE. Don't take my word for it though, I'm by no means an expert on modding.
by FtDLulz
Sat May 17, 2014 8:15 pm
Forum: Mod Development
Topic: Ship editor for AE?
Replies: 1
Views: 1274

Re: Ship editor for AE?

Superluminal is currently getting updated for AE. Other than that, you'll have to do XML editing unless there's one that's updated that I don't know about.
by FtDLulz
Wed May 14, 2014 10:12 pm
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 165
Views: 408623

Re: [MOD] Descent into Darkness - a major game overhaul

Got a reply PM, he pretty much said he's done with FTL and is not going to update.