Search found 50 matches

by a Sir
Wed Apr 23, 2014 3:54 am
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

yes. I have a few idea for drones, but we can't make them face 'up' if you will. well maybe besides defense drones, but either way. I would love to help you but I am helping with one mod, trying to do my own. etc. Both overhauls and such.... but I wouldn't mind pinching in time to time. I think I w...
by a Sir
Wed Apr 23, 2014 2:13 am
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

I think that simply giving all crew subtle jet packs would be a better idea then even the ladder thing because crew walk sideways in 2x2 rooms. And because I just found out my method of interior design has some limitations involving sensors. :( I also think it is cool for the teleporter boarding. I...
by a Sir
Wed Apr 23, 2014 12:03 am
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

Edit I slammed the sprites into the sheet to test it in game. Two horrible realisations; Uh oh.. 1) the 'stand still' animation is the first frame of 'walk down'. This means your crew would constantly be half-climbing when idle, unless you worked around it well. I even tried re-aranging the sheet s...
by a Sir
Tue Apr 22, 2014 11:45 pm
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

heh, I realised after I posted that I may have been overstepping the mark since it's your mod. I just got a tad excited at the idea :? Also, I'd love to have a go at spriting if you needed some help? though I still have CrewD to do first. I don't mind at all! It would be really nice if you could he...
by a Sir
Tue Apr 22, 2014 11:07 pm
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

Just wanted to say that I like what you are doing!!! So keep it up. I actually never thought about it, but FTL could work really well as a steampunk world. I'm not sure I could help too much but one thing I thought I would share is that you can change pretty much every aspect of the UI (though it m...
by a Sir
Tue Apr 22, 2014 8:41 pm
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

I'm guessing you're going to redo a lot of events for this mod. While I can't commit to doing them all, when this mod gets to a point that it's playable, I'd be happy to write a few steampunk inspired ones to make it fit better. Would that be of interest? I don't check these forums too often so ple...
by a Sir
Tue Apr 22, 2014 3:38 pm
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

I would love to help out a bit with this mod, although I am also working on infinite space 2. I've never tried steampunk stuff before, so I'm going to stick with weapons and possibly UI for now. That's great! Keep working mostly on infinite space though... I'm really looking forward to it :D I woul...
by a Sir
Tue Apr 22, 2014 1:34 am
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

yes but that is not the problem, it's the hard coding. The fact it can only use those specific drones, it has those power surges, it kamikaze teleports most of it's crew without mercy, etc. I suspect the boss battle would just be really similar to the normal flagship battle, with new aesthetics. Dr...
by a Sir
Mon Apr 21, 2014 9:37 pm
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

Sir, you are producing these ships at a truly impressive rate. Considering that they are all hand drawn that is pretty awesome. 8-) I love the various styles you are going for, the whole thing still looks very promising. It's Easter weekend and I'm bored... :roll: The ships are probably going to co...
by a Sir
Mon Apr 21, 2014 9:14 pm
Forum: Mod Development
Topic: [WIP] [Steampunk] Lighter than air
Replies: 162
Views: 71556

Re: [WIP] [Steampunk] Lighter than air

Hey, if you want to do something really exotic, you could opt out the balloons and propellers for skystone and glossair rings. http://www.ffxii.us/airships/ They are very cool and all, but it doesn't match with the current theme of the universe. There's a consistency in the logic behind all the air...