Search found 44 matches

by r543
Mon Nov 10, 2014 8:29 pm
Forum: Discussion
Topic: Feature Idea Move/Customize Crew
Replies: 3
Views: 2289

Re: Feature Idea Move/Customize Crew

Re-ordering would actually be very helpful. What do you mean by customization, can you elaborate on what your idea is? Yes, I thought about posting a image or a better description because I thought that the main post would be difficult to understand but I meant reordering. I think they mean that th...
by r543
Sat Nov 08, 2014 1:36 pm
Forum: Tips, Strategy & Guides
Topic: [Spoiler] FTL Profile/SavedGame Editor v27 (2018-01-12)
Replies: 483
Views: 760331

Re: [Spoiler] FTL Editor v24 - Unlock ships, Edit SavedGames

Wow, you finally updated this and added a support for editing Ship Highscores, thank you for adding and creating this Heh heh v22 introduced that in May, about three weeks after you mentioned it. ;) Value 0 used to be normal and 1 easy in old FTL, and when it got the AE update(which converts the sa...
by r543
Tue Nov 04, 2014 8:44 pm
Forum: Discussion
Topic: Feature Idea Move/Customize Crew
Replies: 3
Views: 2289

Feature Idea Move/Customize Crew

I don't know if this was suggested before, but wouldn't it be nice if you could drag and move the crew positions on the list on the left side of the screen ? For example if I had 2 boarders, one was the 2nd member of the ship and one is the 5th, so you could move them both to 4th and 5th for easier ...
by r543
Sun Oct 26, 2014 7:45 pm
Forum: Discussion
Topic: AE, is NORMAL way harder?
Replies: 8
Views: 4654

Re: AE, is NORMAL way harder?

I know that feeling, I was able to play the game somewhat well on easy before AE, but AE changed that up by a lot, the normal sectors and ships were fine, but the final boss.... You don't need one of the new modules to win, but if you don't get one you need luck with the hacking module(it needs to g...
by r543
Sun Oct 26, 2014 7:04 pm
Forum: Discussion
Topic: AE/Non AE changes
Replies: 5
Views: 2544

Re: AE/Non AE changes

Thanks for the answers. It's probably easier to take the complete AE changelog and remove new sectors/weapons/ships than listing the changes, because there are many of them, almost too many.
by r543
Thu Oct 23, 2014 6:07 pm
Forum: Tips, Strategy & Guides
Topic: [Spoiler] FTL Profile/SavedGame Editor v27 (2018-01-12)
Replies: 483
Views: 760331

Re: [Spoiler] FTL Editor v24 - Unlock ships, Edit SavedGames

Wow, you finally updated this and added a support for editing Ship Highscores, thank you for adding and creating this, without this I wouldn't have been able to merge my old and my new savedata to one, you might remember my old post(which was posted almost a year ago), but I didn't use this for chea...
by r543
Mon Oct 20, 2014 5:54 pm
Forum: Discussion
Topic: AE/Non AE changes
Replies: 5
Views: 2544

AE/Non AE changes

I'm not sure if someone posted something about this, but which changes from the AE update are still enabled even if you disable AE, is there a full list about all of the changes and are there any plans to create a real "non AE content/old FTL" mode ? I can see why some things got changed t...
by r543
Tue Jul 01, 2014 6:10 pm
Forum: Discussion
Topic: Enemy Mind Control and Crew Vision
Replies: 5
Views: 3660

Re: Enemy Mind Control and Crew Vision

Why were the sensors removed from the flagship ? I thought that it still had some space left for it and it's strange that the ultimate enemy ship has EVERYTHING exept for this installed.
by r543
Tue Jul 01, 2014 6:08 pm
Forum: Discussion
Topic: Way too easy
Replies: 62
Views: 25968

Re: Way too easy

Profile Wipes ? Do they happend randomly and when did that happen ? I thought that we could keep the savedata forever(or did you start with a new profile ?)
by r543
Wed Apr 23, 2014 8:37 am
Forum: Discussion
Topic: Anti Ship Battery in sector 2 on easy?!
Replies: 68
Views: 27175

Re: Anti Ship Battery in sector 2 on easy?!

ASB to stop Rebel Farming is ok, but make it appear if you fight a ship like the 4th or 5th time in a row and not on the first one ? What if I ran out of fuel or if the beacon map was generated bad ? I try to avoid them all of the time, but sometimes I need to fight one of them, their ships are alwa...