Search found 859 matches

by Kieve
Fri Jan 23, 2015 5:33 am
Forum: Working Mods
Topic: [SHIP] Obsidian Cruiser v1.3
Replies: 170
Views: 171569

Re: [SHIP] Obsidian Cruiser v1.3

Why have I not done anything with this yet? AE came out eons ago! :(
by Kieve
Fri Jan 23, 2015 5:29 am
Forum: Mod Development
Topic: [TC][WIP] FTL:Incursion
Replies: 155
Views: 89472

Re: [TC][WIP] FTL:Incursion

Reading this thread in full for the first time, it seems like there's a few ideas here and there that were discarded or otherwise undiscussed, like the high-breach-chance beam (now possible post-AE). If/when I finally get back around to working on this properly, there's a lot of content AE enabled ...
by Kieve
Mon Dec 29, 2014 3:07 am
Forum: Mod Development
Topic: The Advertrel - Ship Proposals
Replies: 8
Views: 2838

Re: The Advertrel - Ship Proposals

Only if you give every enemy ship an artillery weapon titled "Ban-Cannon" :twisted:
The zero-tolerance policy on spam ads must be upheld!
by Kieve
Sat Dec 27, 2014 9:00 am
Forum: Working Mods
Topic: Zaffre's Mods. (News: Blazing Cruiser 1.6)
Replies: 34
Views: 50256

Re: Zaffre's Mods. (News: Blazing Cruiser 1.6)

Ancient / abandoned mod, it would seem. Zaffre, PM me if you ever come back to update this, and I'll take the lock off.
by Kieve
Sat Dec 27, 2014 8:50 am
Forum: Discussion
Topic: Forum restrictions for new users!
Replies: 40
Views: 69299

Re: Forum restrictions for new users!

I doont think lilylovey is a bot , dude . :roll: :roll: :roll: :lol: :? :? :? A Human who just joined the forums wouldn't put obvious spam links in their signature and bump up a topic minutes after they joined to just state "Thanks for the sticky" without any other explanation. Also, I do...
by Kieve
Sat Dec 27, 2014 8:48 am
Forum: Mod Development
Topic: AE-compatible Descent Into Darkness?
Replies: 6
Views: 2840

Re: AE-compatible Descent Into Darkness?

I think he means DryEagle's Descent Into Darkness campaign overhaul. Which probably just means giving the player ship and enemy ships AE systems, really. Heh, yes Narn, I know. The thread title was originally just "DiD" which I damn near wiped as a spam topic until I saw what it really wa...
by Kieve
Sat Dec 27, 2014 8:27 am
Forum: Discussion
Topic: Why have i been banned? - ANSWER PLZ-
Replies: 7
Views: 3376

Re: Why have i been banned? - ANSWER PLZ-

I'm only replying to this because there's a certain amusing irony at work: -The proper method would be to contact a moderator or admin via PM and explain the situation. -New posters have to hit a 10-post count before the PM function becomes available. I do not know what circumstances landed you on t...
by Kieve
Mon Dec 22, 2014 7:04 pm
Forum: Mod Development
Topic: AE-compatible Descent Into Darkness?
Replies: 6
Views: 2840

Re: AE-compatible Descent Into Darkness?

Can somebody please make descent into darkness AE compatible? I would forever worship the ground you walk on and put a picture of you next to my DryEagle shrine. Can you please be just a tad more descriptive in your thread titles in the future? Helps people to actually know what they're looking at....
by Kieve
Sat Dec 20, 2014 7:49 pm
Forum: Working Mods
Topic: [MOD] Beginning Scrap UPDATED!
Replies: 29
Views: 85666

Re: [MOD] Beginning Scrap UPDATED!

Yeah, let's seal this one up.

Talis, if you ever return to update this, PM me and I'll take the padlock off.
by Kieve
Sat Dec 20, 2014 7:45 pm
Forum: Tips, Strategy & Guides
Topic: weapons sometimes pause charging?
Replies: 7
Views: 4572

Re: weapons sometimes pause charging?

I'm 123% sure you just responded to a bot. Damn, they're getting clever. Now they're filling out the "location" part and saying "it's my first time here" which confuses me into thinking they're newbies with little grasp on the English language and a poor understanding of when a ...