Search found 90 matches

by MightyKebab
Mon Mar 03, 2014 2:44 pm
Forum: Mod Development
Topic: [MOD REQUEST/SUGGESTION]Freighter Vessel
Replies: 2
Views: 1421

Re: [MOD REQUEST/SUGGESTION]Freighter Vessel

Yeah, i played liquidator. It's a real shot in the dark and that's what makes it fun. I suggested this type of ship because we need more like them, most of the modding community makes ships that are based on the generic strategies, involing ion/bomb/missile + laser/beam/attack drone. Some make drone...
by MightyKebab
Sun Mar 02, 2014 2:56 pm
Forum: Mod Development
Topic: [MOD REQUEST/SUGGESTION]Freighter Vessel
Replies: 2
Views: 1421

[MOD REQUEST/SUGGESTION]Freighter Vessel

Hello there. Seeing the recently made Captain's Edition based mods, i've decided to put forward my suggestion as to effectively represent the value of an underrated feature in the overhaul. It would be a militia coloured vessel that carries 3 CE Cargo Augmentations. It would lack in firepower, havin...
by MightyKebab
Fri Feb 28, 2014 9:47 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6635
Views: 3527962

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

I think the Flagship's weapon rooms' crew should be replaced by AI avatars. I mean, how did those guys even got there? Sure, you could say they teleported but it's just suicide. How do they eat and drink? How do they sleep? How do they survive? It makes a little bit more sense if flagship generated ...
by MightyKebab
Wed Feb 26, 2014 6:42 pm
Forum: Working Mods
Topic: [SHIP] Assault Frigates (UPDATED)
Replies: 20
Views: 20130

Re: [SHIP] Assault Frigates (UPDATED)

These hulls are arguably a mashup of Federation Bomber's engines, a rebel rigger's/fighter's wings and a fighter's cockpit and it's.. well, ass. However, It doesn't fail to fit the FTL style at all. Would certainly make a new challenge in captain's edition, perhaps a major drone-reliant ship? Who kn...
by MightyKebab
Tue Feb 25, 2014 2:48 pm
Forum: Working Mods
Topic: [Ship][AE] Auto-Cruiser 1.01 & Auto-Constructor 1.0
Replies: 76
Views: 69495

Re: [Ship] Auto-Cruiser v.1.1

CE actually makes it so that Saren doesn't spawn because CE modifies the starting event.



Though,I have to say, This ship's really fun when you turn off life support and just mass produce AI avatars ;)
by MightyKebab
Tue Feb 25, 2014 2:33 pm
Forum: Working Mods
Topic: [SHIP] Fire Slug - Improved Slug B *Recently changed*
Replies: 3
Views: 2643

Re: [SHIP] Fire Slug - Improved Slug B *Requires CE*

Holy shit, I always had the idea of a slug fire ship. In fact, I heavily modified irons77's slug skirmisher loadout and gave it a fire beam and radiation projector. Still have it in my hangar. However, this looks like it has quality. Well, no wonder it's from the vanilla. Gonna have a lot of fun wit...
by MightyKebab
Mon Feb 24, 2014 9:57 pm
Forum: Working Mods
Topic: [Ship][AE] Auto-Cruiser 1.01 & Auto-Constructor 1.0
Replies: 76
Views: 69495

Re: [Ship] Auto-Cruiser v.1.1

Hey there, kartoFlane ! I just had my first run with your ship (which, incidentally, was also my first run with custom ship ever) and I liked it very much. Really nicely done! I especially loved the RP element of being ships' AI instead of regular Captain. Not to mention challenging, but interestin...
by MightyKebab
Mon Feb 24, 2014 4:47 pm
Forum: Working Mods
Topic: [SHIP] Assault Frigates (UPDATED)
Replies: 20
Views: 20130

Re: [SHIP] Assault Frigates (UPDATED)

StromblaaD wrote:I am working on two additional ships: a Pirate and a Rebel version. These should be uploaded within the next couple of days.


Wasnt Type B the pirate version?
by MightyKebab
Mon Feb 24, 2014 4:40 pm
Forum: Mod Development
Topic: [MOD][WIP]Infinite Space 2
Replies: 115
Views: 80591

Re: [MOD][WIP]Infinite Space 2

Infinite Space 2.0 2.0 UPDATE! In Infinite Space 2, you actually get to travel through sectors 1-7, and you have the option of going to the Last Stand if you really want to. As I have not changed much, I will essentially quote what DrkTemplar said. *No Rebel Fleet, No Rebel Boss, No hard stop end o...
by MightyKebab
Sun Feb 23, 2014 7:36 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6635
Views: 3527962

Re: FTL Captain's Edition 1.102b [New Release: CE Infinite]

a bit random but can i get a list of what ships can do acts of piracy without seeing how the crew reacts. You could probably figure it out logically, but here you go: Piracy OK: Rock, Mantis, & Slug Slavery OK: Mantis Betrayal OK: Slug Slugs should be familiar with slavery aswell. After all, th...