Search found 90 matches

by MightyKebab
Thu Mar 20, 2014 4:17 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 64
Views: 53609

Re: [MOD][WIP] FTL : Experimental Warfare

You should publicly release the hull image of that giant cruiser with flagship-ish weapons. It looks canon friendly and can definitely be of good use under most modders.
by MightyKebab
Tue Mar 18, 2014 2:20 pm
Forum: Working Mods
Topic: [Ship] Federation Heavy Assault Cruisers vAE.0.88
Replies: 11
Views: 13790

Re: [Ship] Federation Class: Heavy Assault {WIP} v0.7

The new hull looks much better, kudos! The old one felt like the bridge could fly off any minute (I'm sure I mentioned that before) Crystal A/B hull for the win
by MightyKebab
Sat Mar 15, 2014 7:56 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6635
Views: 3528669

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

After a couple of games learning about new weapons, events and generally having fun bad things happen, I arrived to the flagship In Zoltan A and had a long optional dialogue of blue events. I still had to fight despite the Rebel general admitting we were stronger than him, but talking the final bos...
by MightyKebab
Fri Mar 14, 2014 2:13 pm
Forum: Mod Development
Topic: first properly spliced ship
Replies: 21
Views: 6996

Re: first properly spliced ship

oh yeah... oops. i'll do that. gonna start work on a type be and some gibs now! :D What type of ship do you guys think this should be? it's going to definitely have lots of engines and a teleporter ( i will explain why) but what do you think it should have in the form of weapons? It could be an Inf...
by MightyKebab
Fri Mar 14, 2014 2:07 pm
Forum: Working Mods
Topic: [Ship] Federation Heavy Assault Cruisers vAE.0.88
Replies: 11
Views: 13790

Re: [Ship] Federation Class: Heavy Assault {WIP}

Fed-B colors (Nisos) edit: Extended bomber engines carrying a giant shuttle? Not the best ship design I'd say. It isn't meant to be a giant shuttle. It's supposed to be a bulky ship. *spirit crushed, prolonged absence incoming, causing a lack of response to whatever xlandar comes up with* :( But im...
by MightyKebab
Thu Mar 13, 2014 4:26 pm
Forum: Working Mods
Topic: [Ship] Missing But Not Gone
Replies: 18
Views: 8451

Re: [Ship] Missing But Not Gone

Looks even better than before, nice job! I like the fact that there is no door system as it makes a bit of sense. You should however add a bit more boarding friendly party member, just a single rockman to make up for the Zoltan's health and engi's turd combat skills. If you haven't already, I sugges...
by MightyKebab
Thu Mar 13, 2014 1:39 pm
Forum: Working Mods
Topic: [Ship] Federation Heavy Assault Cruisers vAE.0.88
Replies: 11
Views: 13790

Re: [Ship] Federation Class: Heavy Assault {WIP}

Extended bomber engines carrying a giant shuttle? Not the best ship design I'd say.
by MightyKebab
Wed Mar 12, 2014 2:45 pm
Forum: Mod Development
Topic: first properly spliced ship
Replies: 21
Views: 6996

Re: first properly spliced ship

My short and quick little advice to you is to make the osprey-spliced part of the ship smaller, when you look at it from the side it looks like a tiny ship with giant engines :lol:


Well, you could also increas the size of it's frontal hull.
by MightyKebab
Mon Mar 10, 2014 2:56 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6635
Views: 3528669

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

I've come to the conclusion that the Flagship battle should be nerfed down atelast a bit. I mean, how many times do i have to get to the last sector and be interrupted by the flagship's constant cloaking ability, and then have an entire fleet's armanents target my ship? It adds to the challenge, but...
by MightyKebab
Wed Mar 05, 2014 2:39 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6635
Views: 3528669

Re: FTL Captain's Edition 1.105 / CE Infinite 1.005

Suggestion: (wrote it in large letters just to get attention) My intellect has generated a new sector idea. It's called the "Shipwreck Sector", and is supposed to be classified "Hotsile". The story is, there used to be a massive-scale battle raging through the entire sector, and...