Search found 60 matches

by wolfboyft
Wed Dec 25, 2013 1:28 pm
Forum: Discussion
Topic: Slavers have slaves on board, 'factions', 50+ suggestions
Replies: 26
Views: 14804

Re: Slavers have slaves on board, Human ability, A LOT of st

*deep irritated sigh* So you do not listen to anybody, really. And I had hopes... too bad. I don't really understand the thing about me 'whining' or being 'confrontational' at all! Then unplug the Internet cable right now and go somewhere outside your room. Maybe even ask your parents what does 'wh...
by wolfboyft
Wed Dec 25, 2013 11:54 am
Forum: Discussion
Topic: Look at the trailer, and when you see the kestrel cruiser...
Replies: 7
Views: 3785

Re: Look at the trailer, and when you see the kestrel cruise

You'll want to look here: http://www.ftlgame.com/forum/viewtopic.php?f=12&t=14334 You will need to unpack data.dat, open blueprints.xml, copy the teleporter description and details, paste into a new file, save as blueprints.xml.append. With that you can create your own mod which features the re...
by wolfboyft
Tue Dec 24, 2013 6:55 pm
Forum: Mod Development
Topic: AE R&D - What is new? What can we do now?
Replies: 200
Views: 93617

Re: FTL Advanced Edition - What do we know so far?

Don't really want a mind control system...
by wolfboyft
Tue Dec 24, 2013 6:46 pm
Forum: Discussion
Topic: Look at the trailer, and when you see the kestrel cruiser...
Replies: 7
Views: 3785

Re: Look at the trailer, and when you see the kestrel cruise

You're a little late to the discussion. :P My best guess is that it allows for modifying crew, such as changing names, but we don't really know yet. This thread has a bunch of speculation on everything, but I don't think we discussed the mysterious medbay replacement much. The icon does look like a...
by wolfboyft
Tue Dec 24, 2013 6:18 pm
Forum: Discussion
Topic: We making fan game like FTL
Replies: 5
Views: 3889

Hm... sounds nice?

Well, I hope they do. But you shouldn't assume that they do allow it if they do not say so, that's totally wrong. Assume that they do not/await conformation if they don't say anything.

Thank you. :|
by wolfboyft
Tue Dec 24, 2013 5:05 pm
Forum: Discussion
Topic: Look at the trailer, and when you see the kestrel cruiser...
Replies: 7
Views: 3785

Look at the trailer, and when you see the kestrel cruiser...

What's that in the medbay? (Medbays weren't replaced: you can see that on the ship being attacked there is a medbay.) The medbay appears to have a different sign, of 2 people, and the room image looks like... a large bed? A fancy mirror? What do you think? EDIT: Heh, this is about the advanced editi...
by wolfboyft
Tue Dec 24, 2013 9:42 am
Forum: Working Mods
Topic: Captured rebel elite cruiser
Replies: 17
Views: 19642

Re: Captured rebel elite cruiser

Just looking at the screenshots, this isn't a rebel elite cruiser. Also, what's with the room images?
by wolfboyft
Mon Dec 23, 2013 6:14 pm
Forum: Discussion
Topic: Slavers have slaves on board, 'factions', 50+ suggestions
Replies: 26
Views: 14804

Re: Slavers have slaves on board, Human ability, A LOT of st

*deep irritated sigh* So you do not listen to anybody, really. And I had hopes... too bad. I don't really understand the thing about me 'whining' or being 'confrontational' at all! Then unplug the Internet cable right now and go somewhere outside your room. Maybe even ask your parents what does 'wh...
by wolfboyft
Mon Dec 23, 2013 12:28 pm
Forum: Discussion
Topic: Do you think Advanced Edition will have better AI?
Replies: 12
Views: 8086

Re: Do you think Advanced Edition will have better AI?

Life support and oxygen are different! :P

Also, I'm pretty sure there's another ship with blocked off Oxygen and... engines?

Was it the fed scout?
by wolfboyft
Mon Dec 23, 2013 10:18 am
Forum: Discussion
Topic: Slavers have slaves on board, 'factions', 50+ suggestions
Replies: 26
Views: 14804

Re: Slavers have slaves on board, Human ability, A LOT of st

Hm. Ban lifted. (Heh, I forgot about it so this is late. Natural, really) I don't really understand the thing about me 'whining' or being 'confrontational' at all! And also, because there is no way anybody would have so much kindness as to code a mod that renames the teleport system and turns it int...