Search found 41 matches

by Tysonclyde
Mon Sep 17, 2012 9:35 pm
Forum: Discussion
Topic: Maxing out all ship systems; anyone done it yet?
Replies: 6
Views: 3222

Re: Maxing out all ship systems; anyone done it yet?

LOL yes I have done it. I was cheating and using a mod to do it but when you do it the game is still tough as fuck.
by Tysonclyde
Mon Sep 17, 2012 9:12 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

Thank you Swixel. And yes I am very serious about C++. I am planning on programming my own game in the next couple years.
by Tysonclyde
Mon Sep 17, 2012 7:43 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

I have nothing to say to you sir. Carry on with your "horrible" ways. TROLL!!!
by Tysonclyde
Mon Sep 17, 2012 7:14 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

Yes the mining will be a scenario where there are an unlimited amount of enemies with only one sector where you can mine for scrap and boost your ship to its full potential and set up mining rigs on asteroids and comets.
by Tysonclyde
Mon Sep 17, 2012 7:09 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

I am learning C++ so I will try to get a mining mod out there ASAP. Please bear with me I have just started C++ so don't judge me harshly if it has bugs.
by Tysonclyde
Mon Sep 17, 2012 7:05 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

How does it sound "horrible". Being able to play with your friends on a private server sounds "horrible"? Mining for scrap and upgrading your ship to its full potential sounds "horrible"? Having multiple ships and creating civilizations on multiple planets in multiple s...
by Tysonclyde
Mon Sep 17, 2012 6:41 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

I would also like to have planet cultivating and a trade system. Also having multilayer would be great. If you could host your own servers like in minecraft. With plugins like factions and other things to make the game more fun.
by Tysonclyde
Mon Sep 17, 2012 1:21 pm
Forum: Discussion
Topic: [MOD IDEA] Multiple Ships
Replies: 4
Views: 3547

[MOD IDEA] Multiple Ships

I wanna have more than one ship.
by Tysonclyde
Mon Sep 17, 2012 1:19 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 23732

Re: [MOD] Open World Mod

I am sorry. Wont happen again.