Search found 27 matches

by DestinyAtlantis
Sun Oct 06, 2013 8:38 pm
Forum: Working Mods
Topic: [SHIP] The Black Eye
Replies: 17
Views: 10232

Re: [SHIP] The Black Eye

Stretched/Distorted as in how you can force a 4:3 aspect ratio video to a 16:9 aspect ratio screen. (without black lines)
Nice ship.
by DestinyAtlantis
Sat Oct 05, 2013 4:41 pm
Forum: Working Mods
Topic: [SHIP]The City-ship Atlantis v2.5
Replies: 19
Views: 20465

Re: Atlantis. The city ship of the Ancients

Awesome idea. I think that the 3 circles (one to the left of drone control, another to the bottom right of the weapons room, and the third to the right of the cloak) are the drone ports. ( http://images3.wikia.nocookie.net/__cb20130729042440/stargate/images/thumb/c/ce/Vlcsnap-2013-07-27-08h46m08s119...
by DestinyAtlantis
Sun Sep 29, 2013 10:35 am
Forum: Working Mods
Topic: Need a mod to ACTUALLY disable fleet or let me jump anywhere
Replies: 4
Views: 3139

Re: Need a mod to ACTUALLY disable fleet or let me jump anyw

By specifics, i think he meant, how it DOESN'T work. I haven't tested the mods personally, but i can say that they DO work. It's just that it appears that you shouldn't stop the fleet (that pirate ship that you can pay to stop the fleet), and stuff like that, i think. Also, if you are playing severa...
by DestinyAtlantis
Sat Sep 14, 2013 7:43 pm
Forum: Working Mods
Topic: The Big Bang Cruiser
Replies: 39
Views: 35625

Re: The Big Bang Cruiser

How much power does it start with? (can you power everything to max), But still AWESOME. If only you had ?16? for weapons, then ...., but that would be too op.
by DestinyAtlantis
Sat Sep 14, 2013 3:52 pm
Forum: Working Mods
Topic: [Ship] Yellow Submarine
Replies: 11
Views: 12407

Re: [Ship] Yellow Submarine

Metzelmax wrote:No the repair amount cant be changed.

There comes the purpose of the hull repair drone, to compensate for the non-modability of the hp repair amount. Probably.
by DestinyAtlantis
Fri Sep 13, 2013 8:35 pm
Forum: Working Mods
Topic: [Ship] Yellow Submarine
Replies: 11
Views: 12407

Re: [Ship] Yellow Submarine

Awesome :lol: But, how the hell is this shieldless, teleportless, weaponless, droneless, Yellow Submarine, supposed to surive? (well, you have hull repair, but if you don't have luck (constantly getting into fights before you manage to find enough money/events/shops to buy weapons, you'll be finishe...
by DestinyAtlantis
Mon Sep 09, 2013 4:03 pm
Forum: Working Mods
Topic: [MOD]Star Wars V1.3.1.02
Replies: 130
Views: 136644

Re: Star Wars V1.2 More ships and New Textures!

Ok, so right now, I am implementing all of the enemy ships and some events. I hope to get both of these in the next update. If you have any ideas for events, please feel free to suggest it! Death Star Boss/encounter? Pirate Consortium encounters? (will the burst fire shield-piercing mass driver be ...
by DestinyAtlantis
Mon Sep 09, 2013 3:20 pm
Forum: Working Mods
Topic: [SHIP] The Enforcer (No-power Zoltan boarding ship)
Replies: 16
Views: 23763

Re: [SHIP] The Enforcer (No-power Zoltan boarding ship)

I have a hilarious set of 2... oh let's call them test runs, where I make the horrible mistake of trying to go one-on-one with mantises. Let me tell you, 4 zoltans can't beat up 2 mantises (or a mantis and a human even) no matter how much you swap them out, unless you can gang up all 4 of your guys...
by DestinyAtlantis
Fri Sep 06, 2013 8:33 am
Forum: Working Mods
Topic: [MOD]Star Wars V1.3.1.02
Replies: 130
Views: 136644

Re: Star Wars V1.2 More ships and New Textures!

is it possible to get a list of all weapons with their stats?(damage, reload, power use, number of shots, etc., maybe even DPS)
By the way, awesome mod.
by DestinyAtlantis
Thu Aug 15, 2013 10:52 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6626
Views: 4060245

Re: FTL Captains Edition 1.031 [stable]

Maybe if possible, the fleet delay could transfer to the next sector by increasing the number of turns/jumps it takes for the fleet pursuit to appear.(if the delay doesn't transfer to the next sector already, before the most recent patch(1.031))