Search found 40 matches

by BigD145
Mon Sep 17, 2012 9:46 pm
Forum: Tips, Strategy & Guides
Topic: Does the Anti-Bio Beam pierce shields?
Replies: 9
Views: 16533

Re: Does the Anti-Bio Beam pierce shields?

It's still damage as far as a shield is concerned. It will do 1 to a super shield and not get through a 1 shield at all.
by BigD145
Mon Sep 17, 2012 9:45 pm
Forum: Discussion
Topic: Feature Request: No Pause Mode
Replies: 9
Views: 4347

Re: Feature Request: No Pause Mode

Pluck out your space bar. Done.
by BigD145
Mon Sep 17, 2012 9:44 pm
Forum: Mod Development
Topic: [MOD] Slower Rebel Fleet
Replies: 20
Views: 21567

Re: [MOD] Slower Rebel Fleet

can you tell me how did you exactly change it? it seems lower but... ;) In data.dat, there are files that are called "events". They contain events, which are basically triggers. One of the things they can do is set how far away the Rebel fleet is. This is done by the command "modifyP...
by BigD145
Mon Sep 17, 2012 7:11 pm
Forum: Tips, Strategy & Guides
Topic: So are the "B" layouts like an added difficulty?
Replies: 16
Views: 18793

Re: So are the "B" layouts like an added difficulty?

Rock Cruiser Layout B has no outside doors, and no door control. It has a fire bomb, and a single shot laser. No crew teleporter. So the only way it's possible to damage opponents is to... Set the shield control on fire, then shoot? And pray to god they don't have enough people to put the fire out ...
by BigD145
Mon Sep 17, 2012 7:07 pm
Forum: Mod Development
Topic: [MOD] Open World Mod
Replies: 32
Views: 20484

Re: [MOD] Open World Mod

Ideas are a dime a dozen. Make something happen.
by BigD145
Mon Sep 17, 2012 7:06 pm
Forum: Discussion
Topic: FTL iOS/Android
Replies: 3
Views: 2525

Re: FTL iOS/Android

I'm not sure if you've noticed but good deep games on Android are often $7 on up to $15. I don't see a reason to change the price from $10 if FTL were ported.
by BigD145
Mon Sep 17, 2012 4:18 pm
Forum: Tips, Strategy & Guides
Topic: what is the ion damage duration
Replies: 4
Views: 6144

Re: what is the ion damage duration

Time is entirely dependent upon the skills of the crew. I assume this is variable.
by BigD145
Mon Sep 17, 2012 4:15 pm
Forum: Technical Support and Bugs
Topic: Anti-Biobeam
Replies: 8
Views: 5274

Re: Anti-Biobeam

ya fair enough.. a thought though, with the bio-beam you target personnel, not arbitrary points. That limits your ability to anticipate where the dudes will be standing when the beam goes off. I also take issue with the ease of ordering weapon firing, and the inability to prevent a weapon from firi...
by BigD145
Mon Sep 17, 2012 4:09 pm
Forum: Discussion
Topic: Make FTL an MMO
Replies: 14
Views: 6414

Re: Make FTL an MMO

Leezeebub wrote:The game isn't deep enough to become an MMO.


MMO's are deep? Since when?
by BigD145
Mon Sep 17, 2012 4:08 pm
Forum: Working Mods
Topic: [MOD] Law's arsenal of Mods and Overpowered Weapons!
Replies: 40
Views: 82550

Re: [WIP][MOD-W] Ion Beam

Way too fast a firing rate. Make it 4 energy and 40 second recharge and it would still likely be considered OP.