Search found 68 matches

by iceburg333
Wed Jul 24, 2013 1:01 pm
Forum: Working Mods
Topic: [Save Manager] FTL Homeworld AE -v3.1
Replies: 150
Views: 115846

Re: [Program] FTL SpaceDock

Hey Iceberg - I put up a PR in github for a few changes to support other OSes. (I basically just copied the code from FTL Editor that handles it correctly). I also fixed the case of not having any save games causing the program to crash. Also, you might want to figure out a way to include/package/l...
by iceburg333
Tue Jul 23, 2013 3:23 am
Forum: Working Mods
Topic: [Save Manager] FTL Homeworld AE -v3.1
Replies: 150
Views: 115846

Re: [Program] FTL SpaceDock

@DoneTheImpossible Savegame location is detailed here @LordAshram Yes, this is a third-party software program for handling savegames, and not a mod, so it's compatible with all mods (as long as you remember what mods you had installed while playing on each save) Sorry, I missed these posts. Thanks ...
by iceburg333
Sun Jul 21, 2013 1:03 pm
Forum: Mod Development
Topic: Iceburg's Homeworld Development
Replies: 3
Views: 2892

Re: Iceburg's Homeworld Development

I've started work on the next phase/subprogram of Iceburg's Homeworld: this will be a warehouse where you can store items you've found during your playthrough in a warehouse/cargo bay. Then, when you want to use them you can transfer them from the cargo bay back to your/another ship. This will be us...
by iceburg333
Sat Jul 20, 2013 5:30 am
Forum: Working Mods
Topic: Master Mod List
Replies: 269
Views: 923629

Re: Master Mod List

Ultra Mantis, would you kindly add my Spacedock program to the utilities list? It allows you to dock ships so that you can have multiple ships/save files at the same time, and then you just board the ship you'd like to play (like a savegame manager of sorts.)
Thanks!
Iceburg
by iceburg333
Wed Jul 17, 2013 1:13 pm
Forum: Working Mods
Topic: [Save Manager] FTL Homeworld AE -v3.1
Replies: 150
Views: 115846

Re: FTL SpaceDock

I've followed your exchange with Vhati in the profile editor's thread for a while; it's nice to see this finally released :) That's so cool! Your ship editor was one of the first mods/programs I downloaded for FTL, and made the most sense of the different ship editors I tried. It's so cool to see p...
by iceburg333
Wed Jul 17, 2013 12:53 pm
Forum: Mod Development
Topic: Iceburg's Homeworld Development
Replies: 3
Views: 2892

Re: Iceburg's Homeworld Development

Thanks UltraMantis!
That's good to hear, I had no idea it was requested, but hopefully that means it will prove useful. :D
by iceburg333
Mon Jul 15, 2013 6:18 pm
Forum: Tips, Strategy & Guides
Topic: [Spoiler] FTL Profile/SavedGame Editor v27 (2018-01-12)
Replies: 486
Views: 779573

Re: [Spoiler] FTL Editor v16 - Unlock ships, Edit SavedGames

Alright, just wanted to let you know that I've finally released it! Here's the thread for Spacedock! I also made a WIP thread so I won't clutter this one up anymore.
Thank you so much for your help!
Ice
by iceburg333
Mon Jul 15, 2013 6:14 pm
Forum: Mod Development
Topic: Iceburg's Homeworld Development
Replies: 3
Views: 2892

Iceburg's Homeworld Development

When I first played FTL, I had a flood of inspiration and mod ideas. I started writing them all down, organizing them, and working to figure out what was possible. Since we can't mod most of the game (other than xml files) I worked on figuring out what could be done by modifiying save files, and fou...
by iceburg333
Mon Jul 15, 2013 6:03 pm
Forum: Working Mods
Topic: [Save Manager] FTL Homeworld AE -v3.1
Replies: 150
Views: 115846

[Save Manager] FTL Homeworld AE -v3.1

Description: FTL Homeworld lets you manage save files and trade items between saves. FTL Homeworld is now compatible with Advanced Edition. NOTE: While I plan to continue to update this thread and use it to continue developement, all downloads have been moved to Nexus Mods to provide a more consiste...
by iceburg333
Sat Jul 13, 2013 7:11 pm
Forum: Tips, Strategy & Guides
Topic: [Spoiler] FTL Profile/SavedGame Editor v27 (2018-01-12)
Replies: 486
Views: 779573

Re: [Spoiler] FTL Editor v16 - Unlock ships, Edit SavedGames

Vhati: Thank you! Hashmap had me confused at first, but I believe I have it working now, after reading through both of your posts a couple times. :) Literally everything is working inside eclipse. And I've got the manifest correct so it depends on FTLEditor's jar. However, I'm having trouble accessi...