Search found 388 matches

by The Captain
Tue Jan 27, 2015 11:52 pm
Forum: Discussion
Topic: Your "Fuck you, FTL" Moments
Replies: 483
Views: 262996

Re: Your "Fuck you, FTL" Moments

I was recently transporting back a couple Mantises, wounded but victorious, when the enemy's last shot got through and hit the teleporter, killing one of them.
by The Captain
Mon Jan 19, 2015 3:23 am
Forum: Tips, Strategy & Guides
Topic: FTL:AE Guide: Victory in Hard Difficulty
Replies: 2
Views: 12104

Re: FTL:AE Guide: Victory in Hard Difficulty

@OP: a lot of good info in your guide. I usually don't upgrade a Medbay to L2 unless I have a Teleporter (and only after it goes to L2), or I have extra scrap at the end. Clone Bay is a different matter, as it doubles your healing per jump. I'm more likely to upgrade Clone Bay to L3 than Medbay. On ...
by The Captain
Sat Jan 10, 2015 5:45 am
Forum: Stories & Storytelling
Topic: What were your most unusual/ridiculous fights ever?
Replies: 76
Views: 57920

Re: What were your most unusual/ridiculous fights ever?

So I was bitching about this Mantis B hard run at the bottom of this post . I recovered and was having a decent run. It wasn't great, because I had a hard time finding weapons. I finally bought a Flak Gun Mk I in a store, though at that point I still had L1 Weapons. I didn't have much crew, having o...
by The Captain
Fri Jan 09, 2015 9:31 am
Forum: Discussion
Topic: Your "Fuck you, FTL" Moments
Replies: 483
Views: 262996

Re: Your "Fuck you, FTL" Moments

Stealth B run on Hard. What could go wrong? First jump, distress call. Looks like one of those events where you might lose a crew, but I go for it. Find an Engi in the freezer (or something like that). Cool! It can be on doors and damage control. (Oh, little did I know...) Next fight, two rebs board...
by The Captain
Tue Jan 06, 2015 6:49 am
Forum: Discussion
Topic: Choosing System Location?
Replies: 1
Views: 1627

Re: Choosing System Location?

No, rooms are preassigned. The only thing you could do is mod the ships and change the locations, but they'll still be fixed.
by The Captain
Sun Dec 28, 2014 10:43 pm
Forum: Technical Support and Bugs
Topic: Screensize too big on older systems
Replies: 1
Views: 1385

Re: Screensize too big on older systems

Go to settings.ini and edit the "#Manual resolution choices - overrides anything in the options" section. Try different x & y values until it fits on screen.
by The Captain
Tue Dec 16, 2014 12:22 am
Forum: Discussion
Topic: Making the switch to hard mode
Replies: 27
Views: 14197

Re: Making the switch to hard mode

... There's nothing worse than finding a store selling a weapon pre-igniter with no scrap on hand. ... Oh, I'd say it's worse being one scrap short of something you really need (say, another weapon, when you need extra firepower to deal with better defended enemies), when you have nothing to sell. ...
by The Captain
Mon Dec 15, 2014 4:17 am
Forum: Discussion
Topic: Making the switch to hard mode
Replies: 27
Views: 14197

Re: Making the switch to hard mode

Leylite wrote:
Crouchy wrote:the boarders are way stronger (they must have combat training maxed out).


There's no difference in boarder strength between difficulties (or else Mantis would be even worse than they already are, and Lanius and Rocks would be a nightmare)....


Maybe only the squishy meatsacks have combat levels?
by The Captain
Sun Dec 14, 2014 11:52 pm
Forum: Discussion
Topic: Making the switch to hard mode
Replies: 27
Views: 14197

Re: Making the switch to hard mode

Congrats, Crouchy!
by The Captain
Sat Dec 13, 2014 7:09 pm
Forum: Discussion
Topic: Making the switch to hard mode
Replies: 27
Views: 14197

Re: Making the switch to hard mode

Don't forget the Mind Control. If it hits one of your boarding dudes, you're in trouble as it'll go after your teleporter (and it'll destroy it before you can destroy the Mind Control) If it goes after your pilot, you're in trouble as you can't escape the hazard quickly (plus you have to send someo...