Search found 2297 matches

by Sleeper Service
Wed Feb 28, 2018 10:53 am
Forum: Discussion
Topic: Bubble shield on capsules
Replies: 2
Views: 2013

Re: Bubble shield on capsules

Yeah shields only work on units and pods are considered a tile property rather. They can't be shielded/moved. On the bright side the Vek will never target or move to the pot by themselves, so the only actions that can destroy the pod are your own, as well as environmental dangers.
by Sleeper Service
Tue Feb 27, 2018 12:14 pm
Forum: Mod Development
Topic: Modding ITB: R&D And Current Findings
Replies: 20
Views: 24452

Modding ITB: R&D And Current Findings

This is a place to post any new findings you deem notworthy regarding modding ITB, so that other modders and the community as a whole can make use of them. Happy hunting! Hi all, just starting the usual modding R&D thread, basically works the same as the one we had going for FTL in the early da...
by Sleeper Service
Sun Feb 25, 2018 3:17 pm
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 740352

Re: Master Mod List - Advanced Edition

36 new mods from the last months added, currently marked as [New!]
by Sleeper Service
Wed Feb 07, 2018 1:11 am
Forum: News & Announcements
Topic: ITB Subforums added
Replies: 1
Views: 6445

Re: ITB Subforums added

Yeah, needs a modding subforum. ;) :D
by Sleeper Service
Tue Feb 06, 2018 8:56 pm
Forum: Mod Development
Topic: Shields concept
Replies: 16
Views: 6863

Re: Shields concept

Awesome! I'd probably prefere a thicker outline version but thats just my taste really. Would be sweet if you could let the user choose.
by Sleeper Service
Tue Feb 06, 2018 2:38 pm
Forum: Mod Development
Topic: Shields concept
Replies: 16
Views: 6863

Re: Shields concept

As a basis, good job. My only criticism is basically what I commented on High Res Shields back then: Thanks a lot, the graphics look great. My only quarrel with it is that the perspective and depth it creates feels a little like off in relation to the actual ship hull. I also feel like the original ...
by Sleeper Service
Tue Feb 06, 2018 12:59 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3700862

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Yes, as mentioned before and in the OP i can't seed 24/7. My seed will only be up during daytime/afternoon (CET timezone).
by Sleeper Service
Mon Feb 05, 2018 3:40 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3700862

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Ah ok, fixed now (read somewhere you can remove everything after the first &, didn't realize that removes tracker information).
by Sleeper Service
Mon Feb 05, 2018 11:52 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3700862

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

Yeah if that store was in a Zoltan sector then it wasn't supposed to buy them: http://ftl-captains-edition.wikia.com/wiki/Trade#Supply_and_Demand Also, since torrents support selectable downloads, there's no point in creating multiple torrents. Just make one and put everything in there, people can u...
by Sleeper Service
Sun Feb 04, 2018 1:39 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3700862

Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308

CE Update 1.308 - Nano Repair Blast II now repairs 3 hull/system damage, but requires 2 missiles to be deployed - Changed some tips to reflect recent changes to the trade system CE Resource Pack 1.308 - Added some more missing sounds that where removed with the FTL update CE Endless Loot 1.308 for ...