Search found 80 matches

by brothershogo
Fri Apr 26, 2013 8:25 am
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 54131

Re: [SHIP]Hayabusa Class Battlecruiser

BrenTenkage wrote:http://www.youtube.com/watch?v=0C-0YmYpBdY&feature=youtu.be Ok video using both this mod and the Insane difficultly mod.


Damn. The Boss is still not beatable... (did you play with the updated version of the mod?)
by brothershogo
Tue Apr 23, 2013 6:14 pm
Forum: Working Mods
Topic: [MOD] KloAl's NX mod
Replies: 6
Views: 5799

Re: [MOD] KloAl's NX mod

Yea the screenshots are not showing up. I had to right click and view in new tab to see the pics...

Those photon torpedoes are enormous. :o
by brothershogo
Tue Apr 23, 2013 6:04 am
Forum: Working Mods
Topic: Master Mod List
Replies: 269
Views: 928258

Re: Master Mod List

UltraMantis wrote:I overlooked the Balanced Arsenal mod. My apologies to Sleeper Service, the mod has been added to the list now.


Think you could add my Insane Difficulty Mod to the list. :mrgreen:
by brothershogo
Tue Apr 23, 2013 6:01 am
Forum: Working Mods
Topic: [MOD]Insane Difficulty
Replies: 47
Views: 46486

Re: [MOD]Insane Difficulty

LOL Just realized I didn't change the spawns back to normal. I made it so the Hayabusa spawned every encounter so I could test her out as an enemy. File fixed. :P http://www.mediafire.com/?6w4cq0gjw86t4e4 Oh... well that's awkward. I was literally JUST about to post the results of my most recent pl...
by brothershogo
Tue Apr 23, 2013 4:26 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 48315

Re: Calling all modders

Just curious, what would boarding/repair/Anti-Personnel drones be? What I'm thinking is this: Boarding: Armored Diver--Wearing a special suit that propels him quickly through water, the diver is able to break through the enemy hull and wreak havoc. Awesome. Repair: Ship Engineer--A trained engineer...
by brothershogo
Tue Apr 23, 2013 4:13 am
Forum: Working Mods
Topic: [MOD]Insane Difficulty
Replies: 47
Views: 46486

Re: [MOD]Insane Difficulty

I really like the added challenge. Combined with the much stronger player ships, this has made FTL a lot more fun. However, you HAVE to fix the Hayabusa spawn rate. I just did a run, and the encounter rate was easily 75%, maybe 80% Hayabusas, with nary an enemy Tengu or Tsunami in sight. It's a fun...
by brothershogo
Sun Apr 21, 2013 11:17 pm
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 48315

Re: Calling all modders

I think gunboats will fit better than gliders, as they can get in line of fire and get destroyed, as opposed to gliders. How do solar lenses (mirrors?) use missiles? Yea I don't see how solar lenses would use missiles... But gliders make sense. It would be weird seeing gunboats "fly"/clip...
by brothershogo
Sun Apr 21, 2013 8:57 am
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 54131

Re: [SHIP]Hayabusa Class Battlecruiser

Hayabusa Battlecruiser updated. Improved starting stats.
by brothershogo
Sun Apr 21, 2013 8:56 am
Forum: Working Mods
Topic: [MOD]Insane Difficulty
Replies: 47
Views: 46486

Re: [MOD]Insane Difficulty

Insane Difficulty updated.
Added Hayabusa Drone Battlecruiser.
Removed all weak scout/fighter class vessels. You'll only encounter bomber/assault/cruiser/battlecruiser class enemies.
by brothershogo
Fri Apr 19, 2013 7:05 am
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 54131

Re: [SHIP]Hayabusa Class Battlecruiser

Your's was awesome too Bren!
Try my Insane Difficulty Mod next time....