Search found 80 matches

by brothershogo
Wed May 15, 2013 3:57 am
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 54131

Re: [SHIP]Hayabusa Class Battlecruiser

Added Type 2. The ship has an emphasis on fire based weapons. Added new drones.
by brothershogo
Tue May 14, 2013 7:38 pm
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 48315

Re: Calling all modders

Well, if we're going to have 3 factions, each with a distinct style, then one should be 'classic' kind of shape, one can be more rounded / boxy type, and one with split hulls, like catamaran/trimaran style. All of the weapons are going to be above-water type, because it wouldn't make sense to have ...
by brothershogo
Tue May 14, 2013 7:25 pm
Forum: Working Mods
Topic: [MOD]Insane Difficulty
Replies: 47
Views: 46486

Re: [MOD]Insane Difficulty

Thanks kartoFlane. yea thats probably the problem... My Tengu mod removes the drone control but my Hayabusa mod needs it.
by brothershogo
Tue May 14, 2013 6:00 am
Forum: Working Mods
Topic: [MOD]Insane Difficulty
Replies: 47
Views: 46486

Re: [MOD]Insane Difficulty

I really like this mod but for some reason it crashes every single time I try to play it. The only mods I have installed are this one and your three ships and it crashes within a few battles every single time. :( Sorry to hear that. Don't know what the problem might be... This is the first bug repo...
by brothershogo
Tue May 14, 2013 5:14 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 48315

Re: Calling all modders

I want to get started on some submarine designs, but had a few questions. Where would the weapon mounts be on a wooden submarine? Also can there be some metal/brass parts like the propeller/fins/railings/parascope? Also, off topic, What about steampunk torpedos as a weapon? Too fantasy? EDIT: Oh yea...
by brothershogo
Sun May 05, 2013 4:11 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 48315

Re: Calling all modders

@kartoFlane

Lol genius.
by brothershogo
Wed May 01, 2013 6:11 am
Forum: Mod Development
Topic: [MOD][WIP] FTL : Experimental Warfare
Replies: 63
Views: 60573

Re: [MOD][WIP] FTL : Experimental Warfare

LOL I thought my Hayabusa Battlecruiser was big.... But these ships are HUGE. Tho I'm liking all of the designs except for the last one. (the ship using stealth cruiser parts) Dunno IMHO it just looks odd.
by brothershogo
Wed May 01, 2013 6:05 am
Forum: Mod Development
Topic: Artillery Weapons
Replies: 22
Views: 11144

Re: Artillery Weapons

The artillery beam is pretty hardcoded as far as I know. Meaning you can't modify it without replacing the vanilla one. But I may be wrong. I'm no expert.
by brothershogo
Wed May 01, 2013 6:03 am
Forum: Mod Development
Topic: Calling all modders
Replies: 109
Views: 48315

Re: Calling all modders

So any concept art in the works? Would love to start working on some designs, but if you could provide concept art/design specifications/reference images/a list of ship classes that would be helpful...
by brothershogo
Fri Apr 26, 2013 6:05 pm
Forum: Working Mods
Topic: [SHIP]Hayabusa Class Battlecruiser (NEW TYPE 2!!!)
Replies: 42
Views: 54131

Re: [SHIP]Hayabusa Class Battlecruiser

WTF... gonna try and re-balance the mod. :D