Search found 897 matches

by Matthew
Sat Jul 14, 2012 11:42 am
Forum: Discussion
Topic: New Build 0.12.7.9
Replies: 7
Views: 5572

New Build 0.12.7.9

Not a particularly exciting update this week. The biggest difference is cosmetic, and I think the new font(s) look great. There were a few particularly annoying bugs introduced by the save feature that were the primary motivation for uploading this build. Changelog v 0.12.7.9 Features: -New Fonts: W...
by Matthew
Sun Jul 08, 2012 11:18 am
Forum: Discussion
Topic: New Build 0.12.7.8
Replies: 22
Views: 14562

Re: New Build 0.12.7.8

I appreciate the bug reports, but if you could please post them to "https://getsatisfaction.com/ftlgame" it makes it much easier for the two of us to track them. It's difficult to read every comment/post in every topic on the forum to log bugs.

Thanks!
by Matthew
Sat Jul 07, 2012 8:19 am
Forum: Discussion
Topic: BUG REPORT! Teleporter Bug
Replies: 5
Views: 3195

Re: BUG REPORT! Teleporter Bug

Try saving and quitting and then starting the game again, see if that clears it up. But thank you for the report, I'll make sure it doesn't do that.
by Matthew
Sat Jul 07, 2012 5:45 am
Forum: Discussion
Topic: New Build 0.12.7.8
Replies: 22
Views: 14562

New Build 0.12.7.8

Sorry about the longer gap between builds. The major addition of Save & Quit was previously unplanned and took a bit of extra time to get into the game. Changelog v 0.12.6.8 Features: -Save & Quit - Temporary save is available when quitting outside of combat/danger situations. -Confirm promp...
by Matthew
Sat Jul 07, 2012 5:18 am
Forum: Discussion
Topic: To whoever wrote this one, I love you.
Replies: 4
Views: 3775

Re: To whoever wrote this one, I love you.

Thank you! It was one of the first events ever, and intended as just random filler, but I enjoyed it so much every time I saw it myself I kept it in. It's one of my favorites as well.
by Matthew
Thu Jun 14, 2012 10:17 am
Forum: Discussion
Topic: Suggestion: full screen mode
Replies: 5
Views: 4305

Re: Suggestion: full screen mode

Hey, please press "ESCAPE" when in game and check out the options screen. :) Restart is required, but it should work out for you. Hope that helps.

Cheers,
Matthew
by Matthew
Wed Jun 13, 2012 12:14 pm
Forum: Discussion
Topic: Beta News
Replies: 71
Views: 38812

Re: Beta News

I attempted to send out messages to our backers via Kickstarter, but the $25 tier had too many backers and it bugged out their system. The only relevant info is that we will be emailing you the Steam keys from our devteam email account (devteam@ftlgame), so make sure that it's on your white list for...
by Matthew
Wed Jun 13, 2012 7:03 am
Forum: Discussion
Topic: Beta News
Replies: 71
Views: 38812

Beta News

Hello everyone! We're excited to tell you that the Beta will be launching within the next 48 hours. We're sorry that it was delayed past May, but hopefully it hasn't been that long of a wait. Oddly, other than that there's really not much more to say. Hope those of you that will be in the beta enjoy...
by Matthew
Wed Jun 13, 2012 6:44 am
Forum: Discussion
Topic: Question/Suggestion- Infinite mode?
Replies: 6
Views: 4107

Re: Question/Suggestion- Infinite mode?

Infinite mode will definitely be in the game. The current design is that you can, if you wish, just continue playing infinitely after the final boss. We didn't think it seemed fair to make you choose in the beginning what mode you wanted, so we opted for the nowadays common "continue playing&qu...
by Matthew
Sat Jun 02, 2012 10:57 am
Forum: Discussion
Topic: Damaged Life Support - Slowing Effects
Replies: 7
Views: 4830

Re: Damaged Life Support - Slowing Effects

Interesting idea. And easily implemented! Currently, I agree that life support is not a very interesting target when shooting at the enemy, but it is rather frightening when the player life support system goes down. I'd be slightly concerned about making it even more brutal when it breaks as a playe...