Search found 52 matches

by CaptainQuirk
Mon Jul 16, 2012 1:53 pm
Forum: Discussion
Topic: [Suggestion] Finish non combat wait states during Jump trave
Replies: 41
Views: 19519

Re: [Suggestion] Finish non combat wait states during Jump t

Tedium is just as valid a game play mechanic as fun and helps to stretch out and make actual encounters and events more enjoyable I am very happy you are not connected to any of my leisure activities. We don't need fewer commercials in our tv programs. Commercials make the shows longer, and make th...
by CaptainQuirk
Mon Jul 16, 2012 1:42 pm
Forum: Discussion
Topic: When it's released.....
Replies: 10
Views: 5720

Re: When it's released.....

It's not going to be retail in any stores but it will be on a few distribution services (assuming the discussions will go ok). But we will definitely be on Steam and we will sell the DRM-free versions on our website. and we will get more % of the money. Will definitely buy off the website if that i...
by CaptainQuirk
Mon Jul 16, 2012 11:03 am
Forum: Discussion
Topic: When it's released.....
Replies: 10
Views: 5720

Re: When it's released.....

Some people hate DRM services so much that they refuse to use steam or desura on principle. No idea if this guy is like that though. I am one of those people with some games. It was pretty dicey if I was gonna get Diablo 3 for a while there and even though it's a really great game, I am still a bit...
by CaptainQuirk
Mon Jul 16, 2012 6:32 am
Forum: Discussion
Topic: [Suggestion] Finish non combat wait states during Jump trave
Replies: 41
Views: 19519

Re: [Suggestion] Finish non combat wait states during Jump t

If I want more tedium, I'll spend extra time at my job instead of playing a computer game. There are plenty of games with tedium involved. I don't see how the game would be interesting if it's just all action. Perhaps it's just me but I enjoy things like repairing my ship, exploring, reading etc. I...
by CaptainQuirk
Mon Jul 16, 2012 2:04 am
Forum: Discussion
Topic: [Suggestion] Finish non combat wait states during Jump trave
Replies: 41
Views: 19519

Re: [Suggestion] Finish non combat wait states during Jump t

Use cases: I have a rock crew Weapons officer on a ship where the med bay is not near the weapons console. He got hurt in a failed enemy intrusion. I walk him to the medbay, he heals, I walk him to the weapons console. It turns out, If I jump BEFORE he finishes walking, he won't be there when comba...
by CaptainQuirk
Mon Jul 16, 2012 1:59 am
Forum: Discussion
Topic: [Suggestion] Space Suits
Replies: 11
Views: 8547

Re: [Suggestion] Space Suits

Usually I think of having a limit of one crew member with the suit that has unlimited O2 (for simplicity's sake.) Its main purpose would be to repair the oxygen room when it has a breach. (Admit it, that has happened to you at least once.) The limit of one makes it so that a hull breach in O2 with ...
by CaptainQuirk
Mon Jul 16, 2012 1:14 am
Forum: Discussion
Topic: [Suggestion] Space Stations
Replies: 8
Views: 4818

Re: [Suggestion] Space Stations

I like this idea. :D Could definitely be a fun addition to what looks like a great game already. These sections would have to be reasonably small (maybe 6 or 7 'rooms') so that it doesn't become a nuisance. You could have heavily guarded stations which give better rewards etc. Perhaps needing to tak...
by CaptainQuirk
Sun Jul 15, 2012 5:51 am
Forum: General Off Topic
Topic: ZX Spectrum: 30 Years Old
Replies: 7
Views: 6436

Re: ZX Spectrum: 30 Years Old

Ah nostalgia. The Amstrad ZX Spectrum +2A was the first ever computer I owned. Simple. Pure. Enjoyable. Good old days. No mucking about with Windows. No groaning over scratched disks or bloody DRM. No downloading 1GB+ updates or waiting 2 hours for a 7 disk installation to finish. Just pop in your c...
by CaptainQuirk
Sun Jul 15, 2012 5:41 am
Forum: Indie Games
Topic: DoomRL
Replies: 3
Views: 4195

Re: DoomRL

It's not as randomized as I would have liked, but I did put a number of hours into this game. Quite fun. Love this game but yeah, wish there were more levels in between the 'Red stairs' so that you could get better geared. I found that too often on higher difficulties it was just 100% impossible to...
by CaptainQuirk
Sun Jul 15, 2012 5:30 am
Forum: Indie Games
Topic: Free indie games you shouldn't miss
Replies: 53
Views: 138055

Re: Free indie games you shouldn't miss

Spelunkey is stupidly hard in that, "OMG I just have to have one more go because I KNOW I can do this." kind of way. I started playing it one Saturday morning and when I finally checked the clock it was suddenly 2:40am Sunday morning... :shock: Great game. Edit: Oh also - Slender - This ga...