Search found 335 matches

by rannl
Tue Dec 09, 2014 5:38 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6638
Views: 3595041

Re: FTL Captain's Edition 1.267/Inf 1.267/EL 1.266

In that case this was indeed intentional. But you could make a blueprint list that contains both artilleries (or any artillery you want, I assume you need this for the Randtrells) and then check this list instead of the actual artillery ID in events. This way the events would work with all fed arti...
by rannl
Tue Dec 09, 2014 5:14 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6638
Views: 3595041

Re: FTL Captain's Edition 1.267/Inf 1.267/EL 1.266

Hey Sleepy, I've been digging around CE, trying to see how you handled the 2 different artillery weapons for the Fed A/B and Fed C. From what I've seen, recognition of the Fed cruisers is based on the arti weapon blueprint name. So all events which Fed specific have the req="ARTILLERY_FED"...
by rannl
Mon Dec 08, 2014 2:24 pm
Forum: Working Mods
Topic: Flagship Randomizer 1.29 for AE, ACE and ACE Infinite
Replies: 223
Views: 147635

Re: Flagship Randomizer 1.19b for AE, ACE and ACE Infinite

Nice catch Biohazard063! Sleepy, I took a look at the meta_weapon_pool.xml file, and apparently the swarm missile weapon has the following tag : <missiles>1</missiles>. I assume this means that the weapon has a missile ammo requirement, which explains why the weapon would charge but not shot.
by rannl
Sat Dec 06, 2014 9:13 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 172627

Re: [Ship Randomizer] The Randtrel v1.1.1

@Tsichigumo : Based on your exception (Unsupported major.minor version 51.0) you do not have java 1.7 installed. You can update you java version to 1.8 easily from java's download site here . You can make sure you have a java version of 1.7 or above by using the following command via you windows ter...
by rannl
Tue Dec 02, 2014 3:37 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 172627

Re: [Ship Randomizer] The Randtrel v1.1.1

Hey RR, thanks for the warm feedback, it means a lot. I hope you enjoy the Randtrel at least as much as I enjoyed making it. As for your comment on the fed ship arti weapons issue : unfortunately, I've already tried renaming the arti weapon blueprint in order to create several weapon varients. This ...
by rannl
Sat Nov 29, 2014 11:19 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 172627

Re: [Ship Randomizer] The Randtrel v1.1.0

I assume you got the tool to work ? Any comments/ideas/suggestions ? None yet, but there's a little showcase episode coming in my YouTube feed in a couple days. The only problem I had was that the shields didn't show up but I'm pretty sure that was my fault. I loaded your mod last and I think I sho...
by rannl
Sat Nov 29, 2014 3:05 pm
Forum: Working Mods
Topic: [Ship/Conversion] Faster Than Christmas!
Replies: 44
Views: 35638

Re: [Ship/Conversion] Faster Than Christmas!

Nice job Gencool! You should definetly make more holiday oriented mods ;)
by rannl
Sat Nov 29, 2014 3:02 pm
Forum: Working Mods
Topic: [SHIP] The Apeirohedron
Replies: 17
Views: 21867

Re: [SHIP] The Apeirohedron

Nice job NK! Looks very nice.
by rannl
Sat Nov 29, 2014 2:56 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 172627

Re: [Ship Randomizer] The Randtrel v1.1.0

You mentioned you did not unzip the source. If you mean the RandtrelSource folder, then that is the cause - this folder contains the tool resource files (images, asset pool files, not the source code of the tool). The tool can't run without the folder. The resources are not packed into the jar file...
by rannl
Thu Nov 27, 2014 4:37 am
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 172627

Re: [Ship Randomizer] The Randtrel v1.1.0

I unzipped everything for v1.1.0 (except the source) into a folder and ran the EXE, and got this: Got configuration : srcFile [File] = assetList.xml, seed [int] = -1719707560, Exception in thread "main" javax.imageio.IIOException: Can't read input file! at javax.imageio.ImageIO.read(Unkno...