Search found 335 matches

by rannl
Sun Dec 21, 2014 8:49 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.2.0

You raised some good points there, RR. I took my time thinking about build uniqueness, and finally came to the conclusion that you are absolutly right. Each ship build should be unique, with its own hull and layout, so I did just that in this release, along with a few other bug fixes (like the save ...
by rannl
Thu Dec 18, 2014 5:59 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.3

Biohazard063 wrote:Quick fix... Something I'll have to address on my next recording.
Still going to finish the run though ;)

Enjoy you uber slow but heavy hitting arti gun :lol:
by rannl
Thu Dec 18, 2014 5:06 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.3

Hi all, Don't know who I have to yell at (or thank :D ) for this one, but I'm pretty sure this thing is not supposed to be classified as a weapon. http://i59.tinypic.com/e6uhyq.png Don't know if it's something that went wrong with CE or with the Randtrell mod so... I'm posting it in both. It promis...
by rannl
Thu Dec 18, 2014 5:04 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3648597

Re: FTL Captain's Edition 1.268/Inf 1.267/EL 1.266

Hi all, Don't know who I have to yell at (or thank :D ) for this one, but I'm pretty sure this thing is not supposed to be classified as a weapon. http://i59.tinypic.com/e6uhyq.png Don't know if it's something that went wrong with CE or with the Randtrell mod so... I'm posting it in both. It promis...
by rannl
Thu Dec 18, 2014 10:07 am
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.2

@PatchworkAndCo : thanks, mate. Happy to hear you enjoy the mod. Any comments you might have are more then welcome, and help make this mod even better.

@sign1000 : I'm currently working on integrating CE's arti systems into all the ship layouts. Happy to hear you like the mod!
by rannl
Wed Dec 17, 2014 6:55 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.2

This is a stunningly good mod, well done! :) One question though: is there any way to re-randomise the assortment of ships so I have an entirely new set of ships? Thanks! Thanks buddy. Every time you run the tool, a new set of ships is randomly generated and stored in the output .ftl file. Rerun th...
by rannl
Sun Dec 14, 2014 7:17 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.2

@thereaverofdarkness : Thanks, mate. The Lanius ships turned out rather nicely, I think. @Russian Rockman : Didn't know you thought of the Flagship Randomizer originally :) Well done. I'm with you about those events, but I'll Sleepy's help. As for the arti rooms for the CE builds : got a working kes...
by rannl
Sat Dec 13, 2014 8:28 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.2

@sign1000 : Nice ship you got there! Reverse boarding is a fun concept which I felt needed to have its own little spotlight. Happy to hear you enjoyed that build! @Russian Rockman : Adding hazards to the flagship battle is an interesting idea. Check out with Sleepy for approval. I'll do my part if h...
by rannl
Fri Dec 12, 2014 8:01 am
Forum: Working Mods
Topic: Flagship Randomizer 1.29 for AE, ACE and ACE Infinite
Replies: 223
Views: 150349

Re: Flagship Randomizer 1.19c for AE, ACE and ACE Infinite

After watching VoV's last video, it seems the issue may have been with the event BOSS_TEXT_3. It had no text when he finally got through without crashing. I couldn't tell if anything else was wrong. Good eye, buddy! That was exactly the problem (overriding said event with a new one, which should ha...
by rannl
Thu Dec 11, 2014 6:18 pm
Forum: Working Mods
Topic: [Ship Randomizer] The Randtrel v1.3.0
Replies: 301
Views: 175646

Re: [Ship Randomizer] The Randtrel v1.1.2

Version 1.1.2 is out, thanks to dalolorn's and Sleeper Service's advice Fed ships no longer use the same randomly generated arti weapon. Instead, each fed ship has its own randomly generated weapon (although they might select the same weapon). Also did some file cleanup and some better asset handlin...