Search found 17 matches
- Sun Sep 22, 2019 10:43 am
- Forum: Mod Development
- Topic: Please help to debug a rare freeze
- Replies: 10
- Views: 9220
Re: Please help to debug a rare freeze
I wouldn't know where and how to go with this "fix by wrapping the second-level choices in events and adding a <text> for the new events", myself. I also wonder, is it likely that this particular "Choice for GHOST_AI_DOCK 18917 does not have an event" problem would cause player's...
- Sat Sep 21, 2019 5:44 am
- Forum: Mod Development
- Topic: Please help to debug a rare freeze
- Replies: 10
- Views: 9220
Re: Please help to debug a rare freeze
I see. So "Event" word must be present. Ctrl-f in the log revealed whole bunch of such lines! Here's the fragment of the log with all of them: Animations Initialized! Loading Ship Blueprints.... Warning: <FTL> not found in data/names.xml, adding wrapper tag Warning: <FTL> not found in data...
- Fri Sep 20, 2019 11:11 am
- Forum: Discussion
- Topic: How to make doors a worth-while subsystem to attack
- Replies: 1
- Views: 2408
Re: How to make doors a worth-while subsystem to attack
The proposed mechanic is in player's overall favor whenever in a situation of being boarded with Doors system destroyed, as it limits mobility of the boarders and human player's mind will always find ways to use that. Not good. It also somewhat copies the mechanic of the door system being hacked by ...
- Fri Sep 20, 2019 10:45 am
- Forum: Mod Development
- Topic: Please help to debug a rare freeze
- Replies: 10
- Views: 9220
Re: Please help to debug a rare freeze
I do not see anything definitely related in the log, but maybe because of not knowing what to look for, though... How exactly "some event errors" will look like, in the log? Would the warning say, verbatim, "event error"? See, about a thousand played beacons later (total from dif...
- Thu Sep 19, 2019 10:39 am
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6627
- Views: 5185940
Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Maaaaan, seriously? Those matters with save files wiping out, they are easily and quickly solvable in case of FTL, by making a simple .bat file (assuming you're Windows) which copies your save files to a separate location, and then making a task in your OS' built-in scheduler to run this .bat file l...
- Thu Sep 19, 2019 10:30 am
- Forum: Discussion
- Topic: Do mod ships make the game easier?
- Replies: 2
- Views: 3074
Re: Do mod ships make the game easier?
Some modded ships make the game easier, but some others make it harder, too. Same is truth for vanilla ships: some of them make the game easier, yet others are well known "pull your hair out" hard nuts to play, like for example Stealth Cruiser B. But indeed, it's best to stick with vanilla...
- Thu Sep 19, 2019 10:20 am
- Forum: Discussion
- Topic: Will my pilot survive this?
- Replies: 0
- Views: 1986
Re: Will my pilot survive this?
Sorry, i don't know the answer to your question. This here is Faster Than Light general discussion subforum and many people here will not know the answer. May be your question needs to be moved to more appropriate subforum if possible? I'd ask moderators to do so.
- Sat Sep 14, 2019 3:31 pm
- Forum: Mod Development
- Topic: Please help to debug a rare freeze
- Replies: 10
- Views: 9220
Re: Please help to debug a rare freeze
Progress!! I have managed to narrow this down to just two mods: better planets and backgrounds and "BPaB compatibility mod". I disabled those two in the Slipstream manager, loaded the save - and to my HUGE surprise, the map of the sector changed siginificantly and the bug is gone! In this ...
- Sat Sep 14, 2019 2:43 pm
- Forum: Mod Development
- Topic: Please help to debug a rare freeze
- Replies: 10
- Views: 9220
Re: Please help to debug a rare freeze
Ok, i have the file. The file timestamp (last changed) is the same minute the game hangs up. The last 3 lines in the file are: Warning: <FTL> not found in data/ce_mantis_spotter.xml, adding wrapper tag lib/SIL/src/resource/core.c:2769(load_resource): img/ship/mantis_scout_base.png: Resource not foun...
- Thu Sep 12, 2019 7:10 pm
- Forum: Mod Development
- Topic: Please help to debug a rare freeze
- Replies: 10
- Views: 9220
Please help to debug a rare freeze
I have a modded FTL freeze here, it's 100% repeatable, and i'd like help debugging it. Please point me to any debugging tutorial for FTL mods if they exist, give any advice you can, and/or help me debug this. It is not the 1st time i encounter this kind of freeze, and so far i figured out the bug ha...