Search found 12 matches

by Dovahkick
Mon Aug 12, 2019 12:35 am
Forum: Working Mods
Topic: [Pilot] FTL Pilots v0.1.3 (NOT updated for ITB 1.2)
Replies: 13
Views: 17122

Re: [Pilot] FTL Pilots v0.1.2

Lemonymous wrote:Units not displaying correctly with Slocknog could have something to do with the size of your monitor.
Come to the discord, and I'll try to help out.

Welp...I guess I'll join the Discord then.
Image
by Dovahkick
Sun Aug 11, 2019 1:06 pm
Forum: Working Mods
Topic: [Pilot] FTL Pilots v0.1.3 (NOT updated for ITB 1.2)
Replies: 13
Views: 17122

Re: [Pilot] FTL Pilots v0.1.2

Well...chucks. While we're at it, Slocknog's ability from what I experienced, doesn't seem to have much utility. When a Vek is about to emerge for the next turn, you know where it will emerge thanks to the warnings and the quakes shown on the tile. Slocknog creates a purple fog above these tiles, I ...
by Dovahkick
Sat Aug 10, 2019 2:06 pm
Forum: Working Mods
Topic: [Pilot] FTL Pilots v0.1.3 (NOT updated for ITB 1.2)
Replies: 13
Views: 17122

Re: [Pilot] FTL Pilots v0.1.2

Now hold on a second, that's not an FTL pod! That's a regular pod!
Image
by Dovahkick
Mon Aug 05, 2019 11:04 pm
Forum: Mod Development
Topic: Custom pilot sprite, custom pilot ideas
Replies: 17
Views: 14016

Re: Custom pilot sprite, custom pilot ideas

Nice! Are they based on anything? That's a cool lookin' bot. They're based on these characters. https://pbs.twimg.com/media/CUSAZj7UcAArl0D.jpg http://static1.gamespot.com/uploads/original/1406/14063904/2578047-grif2.jpg https://oyster.ignimgs.com/mediawiki/apis.ign.com/evolve/3/34/Evolve-support-2...
by Dovahkick
Mon Aug 05, 2019 1:58 pm
Forum: Mod Development
Topic: Custom pilot sprite, custom pilot ideas
Replies: 17
Views: 14016

Re: Custom pilot sprite, custom pilot ideas

I saw those custom pilot sprites some of you did, and it incited me to make some (I did them, but I did not invent them). I haven't made the blink images and the "critical state" images either, but the most important is that I did the sprites. https://i.imgur.com/645GrZP.png https://i.imgu...
by Dovahkick
Sun Jul 28, 2019 2:10 am
Forum: Working Mods
Topic: [Pilot] FTL Pilots v0.1.3 (NOT updated for ITB 1.2)
Replies: 13
Views: 17122

Re: [Pilot] FTL Pilots v0.1.1

Ok, it was me who was doing things wrong, so the mod works now.
However, uuuh...
Image
I thought they'd be available through the secret pods only.
I kind of got lucky, afterall.
by Dovahkick
Sun Jul 28, 2019 1:37 am
Forum: Mod Development
Topic: Prototype Lua mod loader
Replies: 42
Views: 56016

Re: Prototype Lua mod loader

Mods you want to install go in ITB/mods directory. ITB/resources/mods is used to store resources (images etc.) used by the mod loader. Oooh, so I have to make a new "Mods" file to the ItB file! That was very confusing, because I did not know I needed to create a file named "mods"...
by Dovahkick
Sat Jul 27, 2019 1:52 pm
Forum: Mod Development
Topic: Prototype Lua mod loader
Replies: 42
Views: 56016

Re: Prototype Lua mod loader

The ui and squads folders are located in ITB/mods , but should be in ITB/resources/mods . That's what I was thinking, that's the cause of the error. But what trully bothers me is that the "FTL Pilots" mod doesn't work when I put it in the "Mods" file in ITB/Resources/Mods. Again...
by Dovahkick
Fri Jul 26, 2019 8:37 pm
Forum: Mod Development
Topic: Prototype Lua mod loader
Replies: 42
Views: 56016

Re: Prototype Lua mod loader

I'm using the 2.3.5 version of Modloader, so the one you linked is the one I currently used.
So I don't know what to expect, else I'd have to erase the whole ItB file and redownload it from Steam.
by Dovahkick
Fri Jul 26, 2019 1:24 am
Forum: Mod Development
Topic: Prototype Lua mod loader
Replies: 42
Views: 56016

Re: Prototype Lua mod loader

I put the "Mods" file like this. https://i.imgur.com/1lDuxtx.png But then, I get this error when I launch the game. https://i.imgur.com/Kpvvtga.png If I put the "Mods" file in "Resources", the modloader works fine, but any mod that is added in the "Mods" file ...