Search found 4 matches

by daj327
Sat Aug 10, 2013 8:54 pm
Forum: Mod Development
Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Replies: 1169
Views: 1012194

Re: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)

So, I'm having some trouble. I got this error. [Errno 13] Permission denied: u'C:/Program Files (x86)/FTL/resources\\data.dat' Traceback (most recent call last): File "C:\Users\Devan\Desktop\Grognaks Mod Manager v1.7 Win32\lib\killable_threading.py", line 99, in run result = self._payload(...
by daj327
Sat Sep 29, 2012 9:46 pm
Forum: Mod Development
Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Replies: 1169
Views: 1012194

Re: Grognak's Mod Manager (v1.3)

No, I don't have any pre-modded files. When I do start up GMM and then run the mods, I get this error. "Struct.error: unpack requires a string argument of length 8" Any more ideas?
by daj327
Fri Sep 28, 2012 10:34 pm
Forum: Mod Development
Topic: Grognak's Mod Manager v1.7 (Updated March 6, 2013!)
Replies: 1169
Views: 1012194

Re: Grognak's Mod Manager (v1.3)

I have a issue. When I tried to start up GMM with the mod that it came with, I got some problem.The actual main menu looks fine, but when I click new game, every sprite is replaced by a caution sign. All the crew, weapons, and system bars are the yellow, triangle caution sign.It's same thing when I ...
by daj327
Fri Sep 28, 2012 10:20 pm
Forum: Working Mods
Topic: [SHIP] Obsidian Cruiser v1.3
Replies: 170
Views: 202071

Re: [MOD] Obsidian Cruiser v1.2

I don't know if this is happening to anyone else, but when I launch the mod with GMM, something weird happens. The actual main menu looks fine, but when I click new game, ever sprite is replaced by a caution sign. All the crew, weapons, and system bars. Same thing when I start the game.