Search found 9 matches

by veritas427
Sat Jul 27, 2019 2:05 pm
Forum: Working Mods
Topic: [Squad] Iron Legion v0.02
Replies: 8
Views: 5947

Re: [Squad] Iron Legion v0.01

Feedback from a Hard/4 Island run (which failed, just barely; it came down to rolling a 1 power resist at 34%) Gear/pilots: Carrier mech - explosive fighter upgrade, Lily Reed pilot (turn 1 carrier deployment to block spawns across the map is pretty amusing); Force Amp (largely why this run got so f...
by veritas427
Wed Sep 19, 2018 7:10 am
Forum: Working Mods
Topic: [SHIP] [AE] The Légionnaire
Replies: 10
Views: 14010

Re: [SHIP] [AE] The Légionnaire

Just a warning for those that want to try this with other ship mods, the author didn't name the image layouts for floor, hull, shields etc differently from vanilla so it HAS to replace the kestrel A. If it replaces other ships it will still override the Kestrel A images.
by veritas427
Thu Feb 22, 2018 8:42 pm
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 191
Views: 139843

Re: [OVERHAUL] Arsenal+ English Translation

1.25.3
by veritas427
Thu Feb 22, 2018 6:50 am
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 191
Views: 139843

Re: [OVERHAUL] Arsenal+ English Translation

Crystal ships in the crystal sector don't have weapons for some reason. I'm using the first DLC ship pack and Advanced Limited Time Offer w/ the compatibility patch. Load order is correct, everything else works normally. Any ideas? I'm not using any other mods.
by veritas427
Thu Feb 22, 2018 2:37 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 664
Views: 348818

Re: [Tool] Superluminal 2.2.1 - FTL Ship Editor

Update is much appreciated and I've encountered no issues, thank you
by veritas427
Sun Feb 04, 2018 10:32 pm
Forum: Working Mods
Topic: [SHIPS] Elite:Dangerous Python & Diamondback
Replies: 3
Views: 8887

Re: [SHIPS] Elite:Dangerous Python & Diamondback

The download links no longer work
by veritas427
Tue Jan 30, 2018 8:34 pm
Forum: Working Mods
Topic: [SHIP] Spooky Scary Mantises
Replies: 5
Views: 5451

Re: [SHIP] Spooky Scary Mantises

I died when I cloaked the first time. I know it's a joke mod and I'm way early for Halloween but the hull is really fantastic.
by veritas427
Mon Jan 29, 2018 9:49 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3658097

Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

Engi repair ships that spawn with medbays don't have them connected to the rest of the ship
by veritas427
Fri Jan 26, 2018 2:33 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3658097

Re: FTL Captain's Edition 1.306/Inf 1.301b/EL 1.306

One of the tips regarding trading still mentions that the trading augment needs to be sold, and that not doing so is cheating; since trade goods are automatically removed now it's no longer needed