Search found 58 matches

by MantisManMike
Thu Jan 09, 2020 2:58 pm
Forum: Working Mods
Topic: FTL Developer Console
Replies: 9
Views: 6540

Re: FTL Developer Console

This dev console is incredibly useful for testing and demonstrations. Thanks for your effort making it available.

Unfortunately the latest FTL update broke it. Any chance of a fix?
by MantisManMike
Sat Jan 04, 2020 8:59 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 9
Views: 4103

Re: Mike's FTL tips

https://www.youtube.com/watch?v=7KrfF8NN3yQ

This video explains exactly how shield drones work, and then demonstrates some early-game tactics such as ion dodging.

Even watching this back, I already see another optimisation!
by MantisManMike
Sat Jan 04, 2020 8:39 pm
Forum: Working Mods
Topic: Shield drone micro (practice mod)
Replies: 0
Views: 689

Shield drone micro (practice mod)

Download: Shield drone micro v1.0

This is the mod I used for my latest tips video. You can use it to practise your shield drone skills.
by MantisManMike
Sat Dec 14, 2019 4:25 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 9
Views: 4103

Re: Mike's FTL tips

Same thing for Zoltan A and B:

https://www.youtube.com/watch?v=IsY5J8t3_ok
by MantisManMike
Mon Dec 02, 2019 12:27 pm
Forum: Mod Development
Topic: Help with advanced xml tags
Replies: 3
Views: 828

Re: Help with advanced xml tags

Just a quick update to say that it worked, thanks!
by MantisManMike
Thu Nov 28, 2019 11:18 pm
Forum: Mod Development
Topic: Help with advanced xml tags
Replies: 3
Views: 828

Re: Help with advanced xml tags

Thanks, that's really helpful! :) Looks like I just didn't understand the expected structure.
by MantisManMike
Thu Nov 21, 2019 5:10 pm
Forum: Mod Development
Topic: Help with advanced xml tags
Replies: 3
Views: 828

Help with advanced xml tags

With Slipstream's advanced XML tags, you can do stuff like this: <mod:findName type="shipBlueprint" name="MANTIS_SCOUT"> (Make some changes to the Mantis Scout blueprint here) </mod:findName> Instead of selecting just one blueprint, I'd like to select several, and have the change...
by MantisManMike
Sun Aug 18, 2019 2:50 pm
Forum: Working Mods
Topic: Visual glitch: reactor lines, Zoltan C
Replies: 0
Views: 1877

Visual glitch: reactor lines, Zoltan C

Reactor lines image glitch v1.0

This mod fixes a minor visual glitch when your ship has only 2 reactor (i.e. Zoltan C).

You'll probably only notice this if you play a bunch of Zoltan C "no reactor upgrades" challenge runs.
by MantisManMike
Tue Aug 13, 2019 3:33 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 9
Views: 4103

Re: Mike's FTL tips

Zoltan Shield piercing, part 2

This time we're back in the early game, looking at Stealth A and C.
by MantisManMike
Thu Aug 08, 2019 4:14 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 9
Views: 4103

Re: Mike's FTL tips

Zoltan Shield piercing (part 1) This video shows how beams can "pierce" Zoltan Shields, and how to use shield-breaking weapons to extend that trick into the late-game. --EDIT-- if you want to practise this, the mod I'm using is available here: https://www.dropbox.com/s/rbcnxm4enf6mhad/Zol...