Search found 44 matches

by MantisManMike
Tue Jul 16, 2019 11:00 am
Forum: Discussion
Topic: Poor game design
Replies: 9
Views: 165

Re: Poor game design

That's not an example of what I'm talking about. I'm talking about when you have enough shields for them to get ionized by the first ion and still have at least one bubble up. In that video (of mine! :) ) the first ion hit took the shields down fully, so of course the rest of the ship was available...
by MantisManMike
Tue Jul 16, 2019 10:08 am
Forum: Discussion
Topic: Poor game design
Replies: 9
Views: 165

Re: Poor game design

Here's one: https://www.youtube.com/watch?v=GKiW2hDrS3c&t=2m53s

First pulse: shields are powered but down, shields and engines get ionised. Second pulse: shields are up, shields and doors get ionised.
by MantisManMike
Mon Jul 15, 2019 1:34 pm
Forum: Discussion
Topic: Poor game design
Replies: 9
Views: 165

Re: Poor game design

Hah! Check the behaviour, you'll find I'm right. ;) It's possible you're mixing up the shields behaviour with Zoltan Shields, which do fully absorb all damage from an ion pulse (apart from one weird exception, mostly relevant to the Stealth C). Alternatively, just wait for my next FTL tips video -- ...
by MantisManMike
Mon Jul 15, 2019 10:10 am
Forum: Discussion
Topic: Poor game design
Replies: 9
Views: 165

Re: Poor game design

5thHorseman wrote:while yours are either guaranteed to stay up (due to your shields holding)


Your weapons are not guaranteed to stay up.

Pulsars always ionise two systems. If shields are powered, then one of those systems is guaranteed to be shields -- effectively halving the chance for weapons to go down.
by MantisManMike
Wed Jul 03, 2019 6:02 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 3
Views: 480

Re: Mike's FTL tips

by MantisManMike
Wed Jul 03, 2019 5:47 pm
Forum: Working Mods
Topic: Combat sims
Replies: 1
Views: 416

Re: Combat sims

Updated with additional cloaking and shield-manning examples. Download:

Combat Sims v 1.1
by MantisManMike
Mon Jun 24, 2019 2:57 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 3
Views: 480

Re: Mike's FTL tips

--EDIT-- updated this with BL3 and Ion Bomb, new version is here:

Cloak timing
by MantisManMike
Sun Jun 23, 2019 10:21 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 3
Views: 480

Re: Mike's FTL tips

Zoltan ion shielding

This covers 3 ways to protect shields using Zoltan crew. Also a little puzzle at the end!

(I lost most of the game audio, sorry. Still learning how to record.)
by MantisManMike
Mon Jun 17, 2019 2:56 pm
Forum: Tips, Strategy & Guides
Topic: Mike's FTL tips
Replies: 3
Views: 480

Mike's FTL tips

Full playlist of FTL tips Kicking off with ion dodging , more planned later. =) This video starts with some basic ion dodges, then some more advanced ones -- including two or three on Balance Mod that I can almost guarantee you haven't seen before. ;) I'm demonstrating this using a mod called Comba...
by MantisManMike
Mon Jun 17, 2019 2:32 pm
Forum: Working Mods
Topic: Combat sims
Replies: 1
Views: 416

Combat sims

Download: Combat sims v1.0


This is a "training" mod that can help you practise some defensive tactics. I'll make a series of tutorial videos to accompany it; the first one is already up here: https://www.youtube.com/watch?v=0TXFoZk_Lj8