Search found 9 matches

by Winderps
Fri Aug 25, 2017 4:26 am
Forum: Mod Development
Topic: [MOD][WIP] FTL: Hyperspace
Replies: 5
Views: 4979

Re: [MOD][WIP] FTL: Hyperspace

bamalf wrote:Can we get new systems with you mod?


Currently, we haven't programmed it in, but yes! It's possible (and next on the list of features) to add new systems
by Winderps
Thu Aug 24, 2017 11:29 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 16589

Re: Just testing some new stuff...

Because the two are being created in tandem. The API is being created at the same time as content is being created with it. Then you can use programmer art :D I second this, and I agree that the API and content are vastly different material. I understand doing proper debugging, but from Wins previo...
by Winderps
Thu Aug 24, 2017 4:23 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 16589

Re: Just testing some new stuff...

So when are you going to actually release any of your physical progress so other people could start expanding on your work? This is impressive but I hope you'll soon open it up for anyone who wants to try to recreate it/play around with it. As much as I really wish I could give a solid release date...
by Winderps
Thu Aug 24, 2017 12:48 am
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 16589

Re: Just testing some new stuff...

So when are you going to actually release any of your physical progress so other people could start expanding on your work? This is impressive but I hope you'll soon open it up for anyone who wants to try to recreate it/play around with it. As much as I really wish I could give a solid release date...
by Winderps
Wed Aug 23, 2017 8:46 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL: Hyperspace
Replies: 5
Views: 4979

[MOD][WIP] FTL: Hyperspace

Hello everyone! With us kind of having already spoiled it, see here: https://www.subsetgames.com/forum/viewtopic.php?f=12&t=32239 I guess the secret is out that /u/TheSwiftTiger /u/slowriderxcorps and myself are working on a mod together. But not just any mod, this mod actually aims to replace a...
by Winderps
Wed Aug 23, 2017 8:39 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 16589

Re: Just testing some new stuff...

I think it would be cool to make a abstraction layer that'll run a easy to use yet powerfull Language, say "Python", to run atop the (C++?) injection language. Unfortunately, the way that it works, it would be actually much, much harder to write the mod in Lua with a C++ interface. You mi...
by Winderps
Tue Aug 22, 2017 3:42 am
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 16589

Re: Just testing some new stuff...

No harm in doing a little explaining. This isn't actually DLL injection, it uses a different method to accomplish the same task. Regarding the "new" comments, what we mean (TheSwiftTiger and I) is that these things don't replace existing content and that they have their own different effec...
by Winderps
Sat Aug 19, 2017 7:39 pm
Forum: Mod Development
Topic: Just testing some new stuff...
Replies: 20
Views: 16589

Re: Just testing some new stuff...

Huh, this is actually pretty impressive, could you perhaps explain how you accomplished this? Without going in to too much detail, the basic concept is that when the game calls certain functions, it runs our code instead of whatever it would normally do. The whole process is much more complicated t...