Search found 19 matches
- Fri May 17, 2019 11:09 pm
- Forum: Working Mods
- Topic: [SHIP] Spectre Light Fighter
- Replies: 0
- Views: 2892
[SHIP] Spectre Light Fighter
Haven't made any mods in a LONG time but whatever just found my love for this game again. I know its a basic mod, but im just testing the waters for a more interesting mod later. Any and all feedback is very welcome and i would love for people to test it out for bugs, gameplay etc. Here are some ima...
- Sun Sep 04, 2016 6:34 pm
- Forum: Working Mods
- Topic: [SHIP] F-22A Raptor
- Replies: 8
- Views: 12774
Re: [SHIP] F-22A Raptor
Jimli_ wrote:You can edit your original post, just as a time saver. It also helps because people will come to the thread and not realize it's been updated because the OP is still the same.
Dude thanks for letting me know, i must of mis-clicked.
- Sun Sep 04, 2016 2:40 pm
- Forum: Working Mods
- Topic: [SHIP] F-22A Raptor
- Replies: 8
- Views: 12774
Re: [SHIP] F-22A Raptor
"An Excellent Reply"
- Sat Sep 03, 2016 8:43 pm
- Forum: Working Mods
- Topic: [SHIP] F-22A Raptor
- Replies: 8
- Views: 12774
Re: [SHIP] F-22A Raptor
Auron1 wrote:I am happy to report that I have found no issues with your latest ship!
Fantasic
- Sat Sep 03, 2016 3:53 pm
- Forum: Mod Development
- Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
- Replies: 670
- Views: 537981
Re: [Tool] Superluminal 2.1.2b - FTL Ship Editor
I love the editor, i just have one problem, when i select a weapon, augment, drone or artillary if i touch the bar at the bottom it crashes the editor. Its not a huge problem as you can just ajust the window but ive been in the middle of making a ship and touch that slider AT ALL the editor immediat...
- Sat Sep 03, 2016 3:33 pm
- Forum: Working Mods
- Topic: [SHIP] F-22A Raptor
- Replies: 8
- Views: 12774
Re: [SHIP] F-22A Raptor
Just by looking at this picture, I think some doors should be removed: 1) Engine room, near the manned console 2) Shield room, near the manned console 3) Doors subsystem room, the door leading outside 4) Sensors subsystem room, the door leading outside Rooms at points (3) and (4) also seem to have ...
- Fri Sep 02, 2016 11:10 pm
- Forum: Working Mods
- Topic: [SHIP] F-22A Raptor
- Replies: 8
- Views: 12774
[SHIP] F-22A Raptor
The iconic F-22A, one of the most technologically advanced fighter jets in the world (in service). This plane is one of my personal favourite along withthe F-117 and the SR-71. I hope you enjoy :D If you have any issues please post them in below. DOWNLOAD : https://www.mediafire.com/?5tsltjxbx7hfi88...
- Fri Sep 02, 2016 1:44 pm
- Forum: Working Mods
- Topic: [SHIP] SR-71 "Blackbird"
- Replies: 9
- Views: 12580
Re: [SHIP] SR-71 "Blackbird"
Auron1 wrote:Ehm... something went wrong here:
I tried using both your MODs, the SR-71 and the F-117, but it seems they don't work together.
This should now be fixed, but as for the graphical error i have no idea as i have never encountered this, only once when i forgot to put interior images to the rooms.
- Thu Sep 01, 2016 11:21 pm
- Forum: Working Mods
- Topic: [SHIP] SR-71 "Blackbird"
- Replies: 9
- Views: 12580
Re: [SHIP] SR-71 "Blackbird"
Sorry man, I have found some bugs here too... To summarize: you should change where you placed some doors; add name & description in the List page and reduce (meh) the number of drones OR the number of weapons: having all systems, 4 weapons and 3 drones is too much to be correctly displayed (fo...
- Thu Sep 01, 2016 10:08 pm
- Forum: Working Mods
- Topic: [SHIP] SR-71 "Blackbird"
- Replies: 9
- Views: 12580
Re: [SHIP] SR-71 "Blackbird"
For a ship with no shields, you're giving it a Repair Arm? I dunno, it sounds good in theory but some people look at the Repair Arm as a curse and sell it immediately even at the start when it might be useful for a ship with no shields... Or is it just me who does that because I'd rather get all th...