Search found 8 matches

by Dikdraak
Fri Feb 12, 2016 7:25 pm
Forum: Mod Development
Topic: Sector music playlist (for modding purposes)
Replies: 17
Views: 10612

Re: Sector music playlist (for modding purposes)

Nevermind, fixed the problem.
by Dikdraak
Fri Feb 12, 2016 6:48 pm
Forum: Mod Development
Topic: Modding Reference Links [Modding Guides, Tools & Tutorials]
Replies: 29
Views: 67793

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

Changing textures and names should be possible, but their traits are hard-coded and therefore pretty much off-limits, at least where modding is currently at. But again, I don't know of any tutorials for how to edit crew sprites. Your best bet would probably by having a very close look at how the va...
by Dikdraak
Fri Feb 12, 2016 5:28 pm
Forum: Mod Development
Topic: Modding Reference Links [Modding Guides, Tools & Tutorials]
Replies: 29
Views: 67793

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

I think there is no tutorial on that since the game races can't really be modified beyond changing their appearance, and even that is severely limited. What exactly do you want to do? Mostly changing their textures and names, if that were possible. Ideally, I'd like to change their racial traits as...
by Dikdraak
Fri Feb 12, 2016 4:52 pm
Forum: Mod Development
Topic: Modding Reference Links [Modding Guides, Tools & Tutorials]
Replies: 29
Views: 67793

Re: Modding Reference Links [Modding Guides, Tools & Tutorials]

If anyone has made a tutorial on modifying races, I'd greatly appreciate it if he would post it here.
by Dikdraak
Thu Feb 11, 2016 1:54 pm
Forum: Working Mods
Topic: [MOD] Playable rebels ships Advenced Pack 1.0 Out ! 7 news ships added
Replies: 47
Views: 46300

Re: [MOD] Playable rebels ships Advenced Pack 1.0 Out ! 7 news ships added

I consider the typos (in particular 'senario' and 'advenced') and language errors to be very aggravating, but the content itself is well-thought out and (mostly) works like a charm. Well done (: Protip: when you're not sure how to properly spell a word, try to do a quick Google-search. I'm not a nat...
by Dikdraak
Wed Feb 10, 2016 7:17 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1272
Views: 433433

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

For a certain mechanic, I need to have a variable whose value can be subtracted or added to by choices made in an event. This value should also influence the frequency of certain events and the availability of certain choices. I have absolutely no idea how I should do this within FTL or if it is po...
by Dikdraak
Wed Feb 10, 2016 6:40 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1272
Views: 433433

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I've been making nice progress on a relatively small mod using all the info provided on here. However, I have ran into an issue I have been unable to handle myself, so I've decided to register and ask it in this topic. For a certain mechanic, I need to have a variable whose value can be subtracted o...