Search found 10 matches

by turntechBiologist
Fri Apr 13, 2018 11:34 pm
Forum: Technical Support and Bugs
Topic: Bugged textures on boot
Replies: 6
Views: 2735

Re: Bugged textures on boot

Files have been verified, nothing was broken. I don't have an AMD card, I have an integrated Intel HD Graphics chip.
by turntechBiologist
Fri Apr 13, 2018 1:18 pm
Forum: Technical Support and Bugs
Topic: Bugged textures on boot
Replies: 6
Views: 2735

Bugged textures on boot

Into the breach worked fine for the first day I played it. But now it seems that the textures aren't loading. The loading screen is fine. But when I get to the main menu, oh boy. https://i.imgur.com/Sstadxs.png That's the title screen. Normally it gets 58-60FPS, but it's dropping to 4. On the title ...
by turntechBiologist
Sat Apr 16, 2016 11:15 pm
Forum: Working Mods
Topic: [MOD] Descent into Darkness - a major game overhaul
Replies: 164
Views: 388988

Re: [MOD] Descent into Darkness - a major game overhaul

Ferocats wrote:to me it isn't working it downloads a .zip file not .ftl file


What you need to do is rename the .zip file to a .ftl file. That should work.
by turntechBiologist
Sat Apr 02, 2016 6:55 am
Forum: Stories & Storytelling
Topic: Dumb ways to die!
Replies: 39
Views: 30523

Re: Dumb ways to die!

This has happened twice now, both on Stealth A.

-Low HP
-Come across unarmed Zoltan Transport
-'A Zoltan shield? Hells yes.'
-Proceed to go to quest beacon
-'Uhh, 1 then 2, right?'
-It's actually 1, 1, and then 2
-Die in flames because of the Rebel ship
by turntechBiologist
Sat Apr 02, 2016 1:55 am
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 692888

Re: Master Mod List - Advanced Edition

Could you, ah, add my ship to the list? It's still a WIP, but it's fully functional.
by turntechBiologist
Fri Apr 01, 2016 4:37 am
Forum: Working Mods
Topic: [MOD] [AE] The Federation Afterburner [WIP]
Replies: 6
Views: 8977

Re: [MOD] [AE] The Federation Afterburner [WIP]

Shields have been added!
by turntechBiologist
Thu Mar 31, 2016 7:16 am
Forum: Working Mods
Topic: [MOD] [AE] The Federation Afterburner [WIP]
Replies: 6
Views: 8977

Re: [MOD] [AE] The Federation Afterburner [WIP]

Does it have a shield bubble at least so Drones know where to go? Also, does it actually have the subsystem available but you cannot purchase it? Because otherwise it messes with things like Zoltan shields (it treats it as if it's not there at all. Even if it should be doing things like blocking ou...
by turntechBiologist
Thu Mar 31, 2016 4:35 am
Forum: Working Mods
Topic: [MOD] [AE] The Federation Afterburner [WIP]
Replies: 6
Views: 8977

Re: [MOD] [AE] The Federation Afterburner [WIP]

I've made it more of a challenge that way. If more people really want to, I'll add Shields. For now, it gets cloaking.
by turntechBiologist
Wed Mar 30, 2016 6:38 am
Forum: Working Mods
Topic: [MOD] [AE] The Federation Afterburner [WIP]
Replies: 6
Views: 8977

[MOD] [AE] The Federation Afterburner [WIP]

The Federation Afterburner This is my first mod I've released, so don't be tooooooo cruel. The Federation Afterburner is a ship designed to cook the crew using fire weaponry. It may be a small bit overpowered,but that may change. Ship in Hangar http://imgur.com/MDaTCrY Ship in Hangar (with rooms) h...
by turntechBiologist
Thu Feb 18, 2016 2:56 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6633
Views: 3471244

Re: FTL Captain's Edition 1.281b/Inf 1.28/EL 1.28

So I'm able to run CE just fine, but the EL addon doesn't work. It terminates my game with a C++ error. aI'vr tried redownloading it multiple times, but it doesn't seem to work.