Search found 201 matches

by jrb00001
Sun Jan 01, 2017 10:11 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

Here's a small preview of main ingame interface design: https://cdn.cp.adobe.io/content/2/dcx/165371ec-302f-47a2-a3fe-2491027c1afe/content/artwork/artboard-b740533a-b9fa-4732-8413-ec6b42e3de99/graphicContent.png/version/5 It's not a final version and might change, but you can get some ideas from it...
by jrb00001
Thu Dec 08, 2016 4:47 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

3. Is there some kind of spacesuit or something that lets you hold your breath longer in space or kind of acts as a room and gives you a time until you start suffocating? nay. And this is shit, bruh. I love the idea of character equipment. What about some armor which halves your movement speed but ...
by jrb00001
Tue Dec 06, 2016 7:30 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

After a quick look on Google I found I can change defult codepage with running "chcp <Identifier>" like writing "chcp 860" sets defult codepage to "OEM Portuguese; Portuguese (DOS)". I tried running Tachyon with other defult codepages. None of them work but it shows &q...
by jrb00001
Sat Dec 03, 2016 11:37 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

the command "java -Dfile.encoding=UTF-8 -jar Tachyon.jar" should work (untested). Unfortunately it didn't work. I tried many diffrent encodings too but same problem :( Ah, just noticed that you mean file names? Then it might help to change the default codepage of windows. There was a dial...
by jrb00001
Thu Dec 01, 2016 4:41 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

As I can see it can't load mobs/human/walking_rıght.png because we have two seperate letters in Turkish. It is "ı" and "i". And the game coudn't find it because it searches with "ı". I have no doubt that file exist. Same problem occurred in a tool called "Superlum...
by jrb00001
Sun Nov 27, 2016 8:17 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

Players will still controll only one char. Extinguishing fire will have higher prio to repaiing the system. Adding a menu would only complicate the controls. Also in combat mode - firing will be automatic. Most probably combat mode will be like this: 1. You enable combat mode 2. You click on other ...
by jrb00001
Sun Nov 27, 2016 12:33 am
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

kcd.Spektor wrote:Player movement will be changed from WASD(keyboard) to mouse clicking.

So it will be more like FTL and with multiple chars? Because mouse control for a single char is useless in my opinion.
by jrb00001
Wed Nov 09, 2016 6:11 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

Hak86 wrote:[*]An item or system for an MMO server that is worth fighting over.

One or more claimable / boardable stations with a bonus (1 scrap per minute? Free repair? Anything else?) would allow KotH games on an MMO server.
by jrb00001
Sat Oct 15, 2016 2:16 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

Something more weird happens when I run the server on remote linux console only machine. I can not repair and I see no flames, or no oxygen strips. Here is a log from server. 349. [Server] Ship system model SS_C not found! 350. [Server] Error loading system from code f3b36773-8795-40a5-b7f7-97b74a7...
by jrb00001
Sat Oct 15, 2016 1:40 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 465990

Re: Hurray! Another multiplayer clone project. :)

At first I didn't but after I did, I still could not get it to work :? Can you show what eactly is he saying to you? just post some screenshots. http://imgur.com/a/LHCg8 I did not screen shot it but I also repaired the station. There is an error in in "WorldGen/Dialogues/D31.xml". Search ...