Search found 7 matches
- Tue Nov 03, 2015 2:57 am
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
Gimmick with stealth B (at least early on) is waiting until enemy fired most of their weapons, cloak to dodge it, and then hit back with a huge burst of damage from a weapon with long cooldown, hopefully winning the battle right there. So how about Scythe beam x2 (2 power combined, 20 sec cooldown):...
- Sun Nov 01, 2015 1:09 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
I find the CE Kestral C is actually pretty strong. If it weren't for the fact that dying of old age is a very real possibility while you're flying it, it'd be a straight up 7/10 ship for me (as it is I rate it at 6/10). I wouldn't recommend upping the system damage, because in my experience from A ...
- Sun Nov 01, 2015 12:58 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
AIUI, some low-tier mine launchers are more of a event-tool (delaying fleet, for example), than weapon actually meant to be very useful in battle (but you still can fire with it, why not). Personally, I'm fine with it. /Estel Yeah, of course if mines were as good as missiles in combat, they'd be ov...
- Sat Oct 31, 2015 8:33 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
Hadur Mine: I don't understand, is Hadur a particularly common weapon in enemy ship loadouts? Genuinely asking, I'm not familiar with how ships are generated in the game. I mean, I would rather face an enemy with a hadur mine then a hull missile or a titan missile (both 2 power missile weapons stric...
- Sat Oct 31, 2015 4:28 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
Adaptive effector will stack by itself fully charged, but only with a fully trained guy manning the weapons, and if it doesn't miss. That's really bad for a 3 power requirement weapon. That's really horrible for a chain weapon that's fully warmed up. It has the second worst DPS/power among all ion w...
- Sat Oct 31, 2015 3:38 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
Hi, I've been playing FTL for a while, and recently came across your mod. I have an odd hobby, in that when I get into a game, I spend about as much time thinking and analyzing games as actually playing them. I've made a spreadsheet for myself analyzing DPS and DPS/Power for drones, artillery, and w...
- Mon Oct 26, 2015 1:52 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4958349
Re: FTL Captain's Edition 1.28d/Inf 1.28/EL 1.28
Playing FTL captain's edtion 1.28d.
Found two different versions of Heavy Anti-Ship Ion Drone in one game.
Identical description text, 1 requires 2 power, the other 3 power.
It appears that DE_DRONE_ION_2_ENEMY [which I assume was meant to be the enemy-only version] has rarity set to 3 rather than 0.
Found two different versions of Heavy Anti-Ship Ion Drone in one game.
Identical description text, 1 requires 2 power, the other 3 power.
It appears that DE_DRONE_ION_2_ENEMY [which I assume was meant to be the enemy-only version] has rarity set to 3 rather than 0.