Search found 10 matches

by Mackchee
Thu Jun 06, 2019 4:22 am
Forum: Mod Development
Topic: Hull image not showing up on superluminal
Replies: 3
Views: 1710

Re: Hull image not showing up on superluminal

Thank you very much, I am going to try those things now and I will see how it goes! Also that is a huge discord server!
by Mackchee
Wed Jun 05, 2019 6:49 pm
Forum: Mod Development
Topic: Hull image not showing up on superluminal
Replies: 3
Views: 1710

Hull image not showing up on superluminal

Hello everyone! This is an edit I Finally resolved the issue, i'm going to leave this here in case anyone else has the issue. I made a hull design on GIMP but it wouldn't show up when i put it in superluminal. I realised that superluminal wasn't liking any images made in GIMP so after some help from...
by Mackchee
Tue Jan 15, 2019 7:00 pm
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 665
Views: 358621

Re: [Tool] Superluminal 2.2.1 - FTL Ship Editor

when I try to open this it closes itself immediately and when I try older versions my hull image is invisible when I add it. Can anyone please help me out so I can continue making ship mods with this wonderful editor?
by Mackchee
Sun Sep 16, 2018 12:06 am
Forum: Working Mods
Topic: Crystallum Mk II [Ship]
Replies: 0
Views: 1572

Crystallum Mk II [Ship]

Hi! About 10 months ago I uploaded a ship called the Crystallum. It was my first mod and not a very good mod (it just screwed up some of the upgrades for me and it had a hull image made from one of the gibs in superluminal and it had no cloak and had no gibs. I had no clue what I was doing). Luckily...
by Mackchee
Sat Dec 09, 2017 7:50 pm
Forum: Working Mods
Topic: Crystallum [Ship]
Replies: 2
Views: 3325

Re: Crystallum [Ship]

Thanks! I will give those a go when I have the time.
by Mackchee
Sat Dec 09, 2017 3:49 am
Forum: Working Mods
Topic: Crystallum [Ship]
Replies: 2
Views: 3325

Crystallum [Ship]

Hi! This is my first mod ever! The Crystallum is a ship which uses crystal design weapons and crewmembers but uses engi things like med-bot dispersal, engi crewmembers and drones. 2 Crystalmen 2 Engi Heavy Crystal Mk 2 Crystal Burst Mk 1 Combat Drone Mk 1 Medbay not Clonebay Engi Med-Bot Dispersal N...
by Mackchee
Tue Feb 07, 2017 5:52 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1272
Views: 409388

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Hi, I want to make a mod with enemy ships that the player can use it will be all main enemy ships. Anyway what would be a good and safe way of making and distributing this mod?
Thanks!
by Mackchee
Fri Sep 25, 2015 8:29 pm
Forum: Mod Development
Topic: [MOD/WEAPON] First Weapon Design, Thoughts?
Replies: 14
Views: 4769

Re: [MOD/WEAPON] First Weapon Design, Thoughts?

What software did you use to make your gun? I'm interested.
by Mackchee
Thu Sep 24, 2015 5:29 am
Forum: Working Mods
Topic: [MOD] Stations Job 1.21
Replies: 288
Views: 192622

Re: [MOD][WIP] Stations Job 0.e

Ok, thanks. See ya.
by Mackchee
Wed Sep 23, 2015 8:40 am
Forum: Working Mods
Topic: [MOD] Stations Job 1.21
Replies: 288
Views: 192622

Re: [MOD][WIP] Stations Job 0.e

Hi. This mod is great but there is one problem, the augments. Augment problem 1) Because of having to wait once you get four augments you will not be able to ever actually drop any augment unless you get a fifth one. Augment problem 2) When you get four augments it is impossible to sell anything, ei...