Search found 18 matches

by Captain Markus
Sat Oct 03, 2015 8:54 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Hello dear comunity, do you know how to edit stores in the game?

I create a new drone mod for my game, with set rarity 1, according to this i must see this drone in stores often times, but its anyway very rare...
any tips?
by Captain Markus
Fri Sep 25, 2015 1:51 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Guys, help please. Where I can find list of all default projectiles in the game ? Which can be usable by BURST(like Flak) weapons. Now I know only debris_large, debris_medium, debris_small Do you now ID names of missile, laser ? I wanna make weapon, which will shoot instant 3 laser projectile or 3 ...
by Captain Markus
Thu Sep 24, 2015 10:49 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Guys, help please. Where I can find list of all default projectiles in the game ? Which can be usable by BURST(like Flak) weapons. Now I know only debris_large, debris_medium, debris_small Do you now ID names of missile, laser ? I wanna make weapon, which will shoot instant 3 laser projectile or 3 m...
by Captain Markus
Thu Sep 24, 2015 6:21 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

Is this possible to make weapon like Chain Vulcan (Laser), but boosts not cooldown, as example damage or shoots ? <boost> <type>damage</type> <amount>2</amount> <count>5</count> <boost> <type>shoots</type> <amount>2</amount> <count>5</count> will this work?
by Captain Markus
Wed Sep 23, 2015 1:04 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

stylesrj wrote:Most of us use mediafire or dropbox to store our uploads.


okay, can u please see where i wrong?
by Captain Markus
Wed Sep 23, 2015 12:50 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

stylesrj wrote:Why are they all .rar files?

It should be just blueprints.xml.append and namemod.ftl


bc i can attach them on forum only as archive :)
by Captain Markus
Wed Sep 23, 2015 12:35 am
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

There's a blueprints.xml and a dlcblueprints.xml What you need to do is create a notepad file called blueprints.xml.append and put all the data you want to change in there (so Drone blueprints, weapons, flak, etc). You then throw the .append into an archive (Like WinZip or WinRAR) and call it modna...
by Captain Markus
Tue Sep 22, 2015 11:56 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

I a bit dont understand what mean fake true/false here. Fake = false means that the projectile does damage. Fake = true means it's just a rock that disintegrates on hitting something. When you fire a Flak, you notice that it makes a thudding sound when several of the rocks impact with the ship but ...
by Captain Markus
Tue Sep 22, 2015 10:41 pm
Forum: Mod Development
Topic: Questions here: an inquiry thread! [Updated Sep 15th, 2014]
Replies: 1282
Views: 599068

Re: Questions here: an inquiry thread! [Updated Sep 15th, 2014]

The projectiles string tells you how many projectiles are sent flying at the enemy. If you notice that there's a fake="true/false" tag as well. You've seen that when the Flak II fires there's more than 7 bits of debris sent flying. Only 7 of those shots will do damage, the others just dis...