Search found 595 matches

by mr_easy_money
Mon Dec 10, 2018 3:39 am
Forum: Working Mods
Topic: [OVERHAUL] Arsenal+ English Translation
Replies: 176
Views: 64797

Re: [OVERHAUL] Arsenal+ English Translation

Only mods I'm running are Beginner scrap advantage Engi scrap advantage Better planets and backgrounds Better asteroids ARS - Base Data ARS - Base Resources ARS - Ship Pack 1 ARS - A- difficulty Advanced LTO! Patch - Arsenal+ All of the names It looks like you're missing the Advanced LTO! base mod ...
by mr_easy_money
Fri Nov 30, 2018 9:53 pm
Forum: Discussion
Topic: Im new
Replies: 3
Views: 294

Re: Im new

CarmaSmitherman wrote:Well, I also want to know more about this?

well, what do you want to know? I take it you've read my reply (viewtopic.php?f=4&p=119025#p119004) ...?
by mr_easy_money
Wed Nov 28, 2018 3:20 am
Forum: Discussion
Topic: Im new
Replies: 3
Views: 294

Re: Im new

hello all :) hello! :D let me just preface this by saying any other modding related questions are best asked in the Mod Development subforum: https://subsetgames.com/forum/viewforum.php?f=12 been messing round with moding the game having lot of fun. Then it sounds like you are at least familiar wit...
by mr_easy_money
Thu Nov 15, 2018 7:48 am
Forum: Discussion
Topic: What are these... cards?
Replies: 2
Views: 195

Re: What are these... cards?

I think it's also important to add that if you don't care about the bonuses you get from crafting a game badge with the cards (search "game badge" on the faq), you can sell them on the steam market for some cents each, which you can use for future steam purchases. It may not seem like much...
by mr_easy_money
Fri Nov 09, 2018 3:38 am
Forum: Working Mods
Topic: [SHIP] Drone Swarm
Replies: 11
Views: 7864

Re: [SHIP] Drone Swarm

Does anyone have a link to the AI crew fix mod currently? I cant access it due to the big forum swap the link is almost the same. just change the "ftlgame" part of the link to "subsetgames". I don't know why they didn't just make it redirect. :roll: http://www.ftlgame.com/forum/...
by mr_easy_money
Fri Oct 19, 2018 10:09 pm
Forum: Technical Support and Bugs
Topic: Lost a lot of progress!
Replies: 2
Views: 286

Re: Lost a lot of progress!

xMixolydianx wrote:Can someone help me restore progress?

You can use this Profile Editor tool, viewtopic.php?t=10959 , to unlock and edit any info you want into your profile.
by mr_easy_money
Sun Oct 14, 2018 3:34 am
Forum: Technical Support and Bugs
Topic: [Spoilers(?)] Changing music to only play during a set event?
Replies: 10
Views: 673

Re: [Spoilers(?)] Changing music to only play during a set event?

I now says that "It doesn't append. It clobbers" when I try validating the mods. this is not an error, probably just letting you know that you're replacing sounds.xml rather than appending to it. in general, Validate will just tell you things about your mod, and you should try it if you r...
by mr_easy_money
Sat Oct 13, 2018 12:44 pm
Forum: Technical Support and Bugs
Topic: [Spoilers(?)] Changing music to only play during a set event?
Replies: 10
Views: 673

Re: [Spoilers(?)] Changing music to only play during a set event?

The only issue im having is how do I put the modded data.dat and resource.dat back? ive looked at the readme file and the actual page of FTL UnPacker 1.0.1, but im still clueless as to where specifically do I put them in? Because after I changed what I wanted, I packed all the folders (In one group...
by mr_easy_money
Sat Oct 13, 2018 2:35 am
Forum: Technical Support and Bugs
Topic: [Spoilers(?)] Changing music to only play during a set event?
Replies: 10
Views: 673

Re: [Spoilers(?)] Changing music to only play during a set event?

just used an (un)packer program and added the code in like that, but I got resource.dat and data.dat by packing the same thing into those two. I presume ill have to find where the unmodified versions are and replace them? ah I see. yeah modding approach is probably better in the long run, but this ...
by mr_easy_money
Fri Oct 12, 2018 2:06 am
Forum: Technical Support and Bugs
Topic: [Spoilers(?)] Changing music to only play during a set event?
Replies: 10
Views: 673

Re: [Spoilers(?)] Changing music to only play during a set event?

Also, I don't really know how to mod, as this simply was my first try extracting and modifying the files directly, but I again thank you. well I'm not sure what you mean by "extracting and modifying the files directly". if you're not making a mod file and patching it with slipstream mod m...