Search found 15 matches

by L'cie
Fri Jun 05, 2015 6:22 am
Forum: Mod Development
Topic: Im back and im looking for something to do
Replies: 3
Views: 2098

Re: Im back and im looking for something to do

I don't actually need a full ship, but if your are good with the FTL art style I would appreciate it if you could do some hulls for my promethean warships http://www.ftlgame.com/forum/viewtopic.php?f=12&t=27321 If you do I'll give you full credit for the hulls, of course. PM or post a reply if i...
by L'cie
Fri May 29, 2015 4:53 am
Forum: Mod Development
Topic: Question: What should be the next weapon pack I should make?
Replies: 19
Views: 6211

Re: Question: What should be the next weapon pack I should m

If this is still open here is what i would be interested in.
God/Precurser weapons. These would be stupidly powerful (eg. A bomb weapon that uses no missile and cause instant system destruction/crew death) but also incredibly rare, and need a lot of power. And would look awesome
by L'cie
Fri May 29, 2015 1:17 am
Forum: Working Mods
Topic: [MOD] Incursor Cruiser (v0.9c)
Replies: 56
Views: 68163

Re: [MOD] Incursor Cruiser (v0.9c)

So is this AE compatible?
by L'cie
Thu May 28, 2015 11:14 pm
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 706139

Re: Master Mod List - Advanced Edition

Have some more http://www.ftlgame.com/forum/viewtopic.php?f=11&t=26919 A playable asteroid field by FreeSci. Don't ask me why this exists http://www.ftlgame.com/forum/viewtopic.php?f=11&t=26499 Auto-Terminator by RAD-82. Does not contain Arnie http://www.ftlgame.com/forum/viewtopic.php?f=11&...
by L'cie
Thu May 28, 2015 10:48 pm
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 706139

Re: Master Mod List - Advanced Edition

How many mods are there? A ton, and they're not all on this list. Here are some that I didn't see on the list and should be AE compatible http://www.ftlgame.com/forum/viewtopic.php?f=11&t=25699 Lanius (flagship?), the Ark Royale. Made by Rainzzz http://www.ftlgame.com/forum/viewtopic.php?f=11&a...
by L'cie
Thu May 28, 2015 4:23 am
Forum: Working Mods
Topic: Mod suggestions?
Replies: 4
Views: 2136

Re: Mod suggestions?

Try descent into darkness
by L'cie
Thu May 21, 2015 1:41 am
Forum: Mod Development
Topic: [WIP][SHIP] Halo Promethean Warships
Replies: 5
Views: 2253

Re: [WIP][SHIP] Halo Promethean Warships

Thanks for the help, I'll keep that in mind when I make them
by L'cie
Thu May 21, 2015 1:17 am
Forum: Mod Development
Topic: [WIP][SHIP] Halo Promethean Warships
Replies: 5
Views: 2253

Re: [WIP][SHIP] Halo Promethean Warships

Excellent idea. I'll do auto ships with crew first however, so I can get a version up and running without having to learn how to change events
by L'cie
Wed May 20, 2015 11:43 pm
Forum: Mod Development
Topic: [WIP][SHIP] Halo Promethean Warships
Replies: 5
Views: 2253

[WIP][SHIP] Halo Promethean Warships

Hi guys, here are the details for some ships I'm planning to make. They will all be based on the Ur-Didacts ship in Halo 4, Mantle's Approach this is my first mod so it could take a while, but I do think I've finalised the stats and systems. For the purpose of this mod crystals are used as Forerunne...
by L'cie
Wed May 20, 2015 5:06 am
Forum: Mod Development
Topic: [Tutorial] New Guide on creating weapons
Replies: 135
Views: 63864

Re: [Tutorial] New Guide on creating weapons

Two questions
1. Does this still work now advance edition is out?
2. Would this also work for making artillery?
Thanks