Search found 492 matches
- Wed Sep 30, 2020 9:19 pm
- Forum: Working Mods
- Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
- Replies: 668
- Views: 509280
Re: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
'sup fellas, hope life is treating you well, and wish that it does. BUG REPORT Issue : Hellfire Missile Launcher's projectiles are invisible (at least in Captain's Remix). Reason . Though the "missile_swarm_strip8.png" is included in Captain's Remix .ftl, the "missile_swarm" proj...
- Wed Sep 23, 2020 10:26 am
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4978910
Re: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Hey there - a question. I just installed FTL fresh and downloaded CE fresh. However, when the loading screen is loading for CE after I've installed it with Slipstreams (no other mods), the loading bars do not load inside of the little station icon. Is this normal? I recall that this is something th...
- Sat Feb 02, 2019 5:58 pm
- Forum: Working Mods
- Topic: [Pilots] Lost Pilots - Now with Fancy Suits™
- Replies: 13
- Views: 28655
Re: [Pilots] Lost Pilots - Big update! <3
Bug report: On final mission, if at the start of the second part a mech of yours is randomly placed by the game next to Aisa, she'll attack it with her ability.
- Sun Dec 30, 2018 12:44 pm
- Forum: Working Mods
- Topic: [OVERHAUL] Arsenal+ English Translation
- Replies: 209
- Views: 236439
Re: [OVERHAUL] Arsenal+ English Translation
An encounter that I assume was supposed to spawn an enemy drone-based ship didn't spawn anything. I read through the event text quickly and only realized something was wrong afterwards, so I don't remember the text that well for you to Ctrl+f. A key word present in the event text was "silhouett...
- Sun Aug 06, 2017 2:37 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4978910
Re: FTL Captain's Edition 1.301/Inf 1.301b/EL 1.301
Yo, it seems this pirate ship (from the NEBULA_PIRATE_SMUGGLE event I think, but I might be wrong) presents a standard-fight-then-kill-the-crew story that only makes sense for rebel ships. http://i.imgur.com/pwXiFKq.png Also, are empty sector-exit beacons supposed to not give you the standard empty ...
- Tue Apr 11, 2017 7:43 pm
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4978910
Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b
Yeah, I kinda got dragged from a CE-esque mod for one game to another; currently I'm in the internal testing team of Pitch Black Dungeon for Darkest Dungeon. Hey slowy, glad to see you too. I saw you finally made Insurrection into what you wanted, and hey, it looks hella cool - congrats! I also real...
- Tue Apr 11, 2017 10:21 am
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4978910
Re: FTL Captain's Edition 1.299/Inf 1.299b/EL 1.299b
Yo sleepy, long time no see. Still holding the fort, eh? I recently got the munchies for some FTL, so I guessed I should stop by and say hi on my way to reinstalling the mods. I see some big changes since last time I played, as well as surely many unseen and small but numerically significant fixes. ...
- Mon Sep 07, 2015 8:21 pm
- Forum: Working Mods
- Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
- Replies: 668
- Views: 509280
Re: sM Polish Kit: Insurrection v1.1 [CE Support + Modules]
That looks more like a Gauss/Coil thinguie than a Rail one though. Nice design regardless.
- Fri Mar 13, 2015 3:51 pm
- Forum: Working Mods
- Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
- Replies: 668
- Views: 509280
Re: The sM Polish Kit 1.32 for AE [CE Support + Modules]
Don't worry slowie, take it easy. Even if I no longer play FTL on a regular basis, I do still fire it up three to five times a month, and your mod is still my preferred take on it - so keep your spirits up whenever you can, and know that I'll always re-download your latest version every time I feel ...
- Fri Dec 26, 2014 10:33 am
- Forum: Working Mods
- Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
- Replies: 6626
- Views: 4978910
Re: FTL Captain's Edition 1.268/Inf 1.267/EL 1.266
It would indeed be smart to change the artillery disclaimer to, say, "If you save and quit, you'll need to load the mod at goo.gl/BE02it in order to reload that save (you can disable it before a new game)".