Search found 14 matches

by williamcll
Thu Mar 26, 2015 2:36 am
Forum: Mod Development
Topic: [TC][WIP] FTL:Incursion
Replies: 155
Views: 92220

Re: [TC][WIP] FTL:Incursion

Will we get more ships than just the incursion?
by williamcll
Tue Mar 24, 2015 3:40 am
Forum: Working Mods
Topic: Albatross Class
Replies: 15
Views: 23671

Re: Albatross Class

Steam links are not working.
by williamcll
Tue Mar 24, 2015 1:58 am
Forum: Working Mods
Topic: [Challenge Ship] Slug Sensor Array
Replies: 1
Views: 2367

Re: [Challenge Ship] Slug Sensor Array

the filesource is missing, can you upload it to somewhere else instead?

You could place a picture of the ship on sites like imageshack and imgur.
by williamcll
Tue Mar 24, 2015 1:55 am
Forum: Working Mods
Topic: [SHIP] Lux Tempestas
Replies: 7
Views: 16988

Re: [SHIP] Lux Tempestas

The beam audio sometimes sounds very annoying especially when it dosen't stop after firing.

Nevertheless, this ships is absolutely beautiful and fun to play.
by williamcll
Fri Feb 27, 2015 11:05 am
Forum: Mod Development
Topic: OverdriveGDX
Replies: 40
Views: 29260

Re: OverdriveGDX

So how do I test it out?
by williamcll
Fri Feb 27, 2015 9:34 am
Forum: Working Mods
Topic: (Ship Cold_Phoenix)
Replies: 10
Views: 4831

Re: (Ship Cold_Phoenix)

Image

Here is OP's pic, very beautiful.
by williamcll
Wed Nov 19, 2014 11:59 pm
Forum: Working Mods
Topic: ADVANCED WEAPONS AND SHIELDS IS NOT BEING DEVELOPED ANYMORE!
Replies: 56
Views: 69996

Re: ADVANCED WEAPONS AND SHIELDS IS NOT BEING DEVELOPED ANYM

Guys, this mod is not working anymore, don't download and install it.
by williamcll
Wed Nov 19, 2014 11:52 pm
Forum: Working Mods
Topic: [SHIP] The Tardis (currently not working - v03 in dev)
Replies: 24
Views: 15944

Re: [SHIP] The Tardis (currently not working - v03 in dev)

Do you have time torpedoes?
by williamcll
Sat Nov 08, 2014 11:26 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3710757

Re: FTL Captain's Edition 1.263/Inf 1.26/EL 1.26b

I see, though it would be great if the deep space isn't as randomized.
by williamcll
Fri Nov 07, 2014 11:21 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6637
Views: 3710757

Re: FTL Captain's Edition 1.263/Inf 1.26/EL 1.26b

Well if you've already visited the beacon, then it's already too late. Wait for the Rebel fleet to catch up to change the event at the beacon. Should be two options - escape into deep space or spend 10 fuel. Also, Infinite is best done from the start of the game. I think that might be an issue. Ah,...