Search found 3642 matches

by stylesrj
Sat Apr 20, 2019 2:05 am
Forum: Working Mods
Topic: [Pilots] The Omega Pilots
Replies: 17
Views: 9832

Re: [Pilots] The Omega Pilots

Slight update!
New code for the Repair Drone so now it can repair without blowing up the tile it's standing on.

https://www.mediafire.com/file/crbxhvki ... 1.zip/file
by stylesrj
Sat Apr 20, 2019 12:54 am
Forum: Working Mods
Topic: [Pilots] The Omega Pilots
Replies: 17
Views: 9832

Re: [Pilots] The Omega Pilots

You shouldn't need to find the pilots again - adding new pilots means new pilots are added and the old ones remain where they are. Otherwise it'd be really frustrating to type 'makeitso' in the console every time I do a test :D
by stylesrj
Fri Apr 19, 2019 3:39 am
Forum: Working Mods
Topic: [Pilots] The Omega Pilots
Replies: 17
Views: 9832

Re: [Pilots] The Omega Pilots

Updated yet again! http://www.mediafire.com/file/7g2ygdufg57y82w/Omega_V7.zip/file Introducing a new pilot! https://i.imgur.com/MIRVe35.png Chester Kern was one of Jessica Kern's adopted children. He left R.S.T at a young age and travelled across the island chain, learning from the various organisat...
by stylesrj
Thu Apr 18, 2019 7:52 am
Forum: Working Mods
Topic: [Pilots] More Generic Pilots
Replies: 2
Views: 648

Re: [Pilots] More Generic Pilots

Aaand updated! There's more recolours available and a new Generic Pilot, the Pinnacle Human. It's like the Pinnacle pilot except doesn't use the brackets when speaking.

http://www.mediafire.com/file/cugg6fxkc ... 2.zip/file
by stylesrj
Wed Apr 03, 2019 5:23 am
Forum: Working Mods
Topic: [Pilots] The Omega Pilots
Replies: 17
Views: 9832

Re: [Pilots] The Omega Pilots

Is there any way you could make an alternate download of a compressed/zipped folder? Is there something wrong with WinRar for unpacking files? Anyway, Version 6.1 is out: http://www.mediafire.com/file/mmut6r5ogdgexrd/Omega_V6_1.zip What's changed? Nothing much really. Apparently Chekhov can survive...
by stylesrj
Tue Mar 26, 2019 2:35 am
Forum: Mod Development
Topic: Custom pilot sprite, custom pilot ideas
Replies: 14
Views: 1106

Re: Custom pilot sprite, custom pilot ideas

I'd say you should work on the art and dialogue features first and just don't give up writing them. Then, look at how other pilot mods do things, try and figure it out from there, give up, go on the Discord and ask someone who knows how to code stuff to help with the implementation. That's how the O...
by stylesrj
Mon Mar 25, 2019 7:51 am
Forum: Working Mods
Topic: [Pilots] More Generic Pilots
Replies: 2
Views: 648

[Pilots] More Generic Pilots

Whenever you start a new game, you're given two generic pilots from the various islands. They're always the same ones. What this mod simply does is adds 4 more generic pilots; they're recolours of the old pilots but I figured that it might spruce up a game a little bit before you sell 'em for a prop...
by stylesrj
Sun Mar 10, 2019 12:05 pm
Forum: Working Mods
Topic: [Squad] Kinematics
Replies: 7
Views: 2049

Re: [Squad] Kinematics

Hmmm, is it possible to have something like if a Flying unit like a friendly Mech or a Hornet or something would lose the Flying tag upon impact with the ground from the Launcher Mech? Like the impact was so traumatic that they can't fly any more. It would also mean if you lob them in the air, like ...
by stylesrj
Wed Mar 06, 2019 5:25 am
Forum: Working Mods
Topic: [Squad] Kinematics
Replies: 7
Views: 2049

Re: [Squad] Kinematics

Well, I did a run with this squad. Not sure which version. Probably the latest and...
https://youtu.be/zS617fXyaF4

I really enjoyed it. Setting up combos put a big smile on my face and had me excited even if the situation looked dire.
by stylesrj
Sat Dec 29, 2018 8:07 am
Forum: Working Mods
Topic: [Squad] Treeherders
Replies: 3
Views: 2561

Re: [Squad] Treeherders

I've done a run with this squad. It's really good. If you want to see it in action, here's Part 1. Part 2 is also up and Part 3 will be up tomorrow.

https://www.youtube.com/watch?v=tcEKRgAPNYM