Search found 7 matches

by ih8ih8sn0w
Fri Oct 11, 2019 4:18 am
Forum: Working Mods
Topic: Limitless Crew Patch [1.6.9 only] (outdated)
Replies: 3
Views: 6105

Re: Limitless Crew Patch [1.6.9 only]

I have this on GoG, having issues with getting the command prompt line to work, also for some reason can't DM you so have to post here Hey, sorry for the late reply. Unfortunately, I don't have access to a GoG copy of the game right now, however I might be able to help figure out what needs to be d...
by ih8ih8sn0w
Wed Aug 21, 2019 12:35 am
Forum: Working Mods
Topic: Actual Infinite Mode [1.6.9 Windows only]
Replies: 1
Views: 2830

Actual Infinite Mode [1.6.9 Windows only]

So while snooping around... actually trying to make another infinite mod by modding how secret sector is generated, I found that the game had an unused infinite mode. From a bit of testing (went to sector 12), I figured it works well enough to be public. Link to the patch (the folder contains all my...
by ih8ih8sn0w
Fri May 31, 2019 3:44 pm
Forum: Working Mods
Topic: Limitless Crew Patch [1.6.9 only] (outdated)
Replies: 3
Views: 6105

Limitless Crew Patch [1.6.9 only] (outdated)

This is a simple xdelta patch which disables the check for if you have too many crew members. NOTE: This only works with the Steam build of 1.6.9. Hyperspace also implements this patch much better and provides a means to downgrade. You will need to use an xdelta3 patcher to apply the patch to ftl.ex...
by ih8ih8sn0w
Sat May 18, 2019 6:25 pm
Forum: Mod Development
Topic: Limitless Crew Patch (old post)
Replies: 3
Views: 4303

Re: Limitless Crew Patch

Wow, this is pretty amazing. Honestly I dont know why anyone hasn't pointed this out yet. You know you don't have to keep this in Mod Dev, you can put it in working mods. Considering that its fully functional. My biggest concern is that there would be some game breaking bug, but I guess that can't ...
by ih8ih8sn0w
Sun Mar 31, 2019 4:16 am
Forum: Mod Development
Topic: Limitless Crew Patch (old post)
Replies: 3
Views: 4303

Limitless Crew Patch (old post)

Moved here: http://www.subsetgames.com/forum/viewtopic.php?f=11&t=34508 This is a simple xdelta patch which disables the check for if you have too many crew members. This has only been lightly tested so far though, so I'm going to leave it in development. I don't think I have seen anything abou...
by ih8ih8sn0w
Mon May 26, 2014 7:52 pm
Forum: Tips, Strategy & Guides
Topic: [Spoiler] FTL Profile/SavedGame Editor v27 (2018-01-12)
Replies: 487
Views: 821712

Re: [Spoiler] FTL Editor v23 - Unlock ships, Edit SavedGames

Profile Parser Error Profile Parser Error Hashes did not match after a mock write. Editor Version: 23 OS: Windows Vista 6.0 VM: Java HotSpot(TM) Client VM, 1.7.0_55, x86 File ("ae_prof.sav")... 0900000002000000150000000c0000004143485f534543544f525f3500000000 0c0000004143485f534543544f525f3...
by ih8ih8sn0w
Mon May 26, 2014 1:27 am
Forum: Mod Development
Topic: [Tool] Superluminal 2.2.1 - FTL Ship Editor
Replies: 668
Views: 452244

Re: [Tool] Superluminal2 beta 7

Im getting an error when trying to save a ship Edit: i get the error when loading a ship from the dat then saving as a resource folder and a .ftl 20:21:14.355 [main] TRACE com.kartoflane.superluminal2.ui.EditorWindow - Saving ship as C:\Users\Kaleb\Desktop\Slipstream Mod Manager v1.4-Win\mods\Red Ti...