Search found 23 matches

by AngleWyrm
Fri Oct 05, 2012 9:27 pm
Forum: Discussion
Topic: Boarding Overpowered? (Also Suggestions)
Replies: 10
Views: 8034

Re: Boarding Overpowered? (Also Suggestions)

Boarding is rather overpowered, yes. And of course, if the enemy ships had airlocks that they used intelligently, that would make things more interesting too. This. Also, the event where enemy's board your zoltan cruiser is a case of AI cheating. The player is not allowed to board zoltan ships when...
by AngleWyrm
Thu Oct 04, 2012 10:03 am
Forum: Discussion
Topic: Ship with 5 SHIELDS????
Replies: 14
Views: 11899

Re: Ship with 5 SHIELDS????

I saw this guy once as well. Best advice: Missiles ^& Bombs.
by AngleWyrm
Wed Oct 03, 2012 11:58 pm
Forum: Discussion
Topic: What does the "MFK" in the Rebel crest stand for?
Replies: 43
Views: 37858

Re: What does the "MFK" in the Rebel crest stand for?

Milk Fed Kraken
Mostly Friendly Koalas
Madly Frantic Killers
by AngleWyrm
Wed Oct 03, 2012 2:11 am
Forum: Discussion
Topic: F.N.G
Replies: 5
Views: 4333

Re: F.N.G

by AngleWyrm
Tue Oct 02, 2012 11:20 pm
Forum: Tips, Strategy & Guides
Topic: What augmentations are best?
Replies: 45
Views: 116515

Re: What augmentations are best?

Long Range Sensors is one of the best buys available. For 40 scrap you can guarantee you will never land near a sun, choose to engage a ship instead of maybe wasting fuel, and avoid asteroid fields until your shields can withstand them.
by AngleWyrm
Mon Oct 01, 2012 9:50 am
Forum: Discussion
Topic: Expanded stats?
Replies: 2
Views: 2719

Re: Expanded stats?

I'de like to see the ship's equipment and crew.
And maybe how many of each type of ship slain.
by AngleWyrm
Mon Oct 01, 2012 9:35 am
Forum: Discussion
Topic: Ship Naming Scheme
Replies: 4
Views: 3974

Re: Ship Naming Scheme

My first ship in any space game is the Foregone Conclusion Other ships in my 4x fleets: Miner's Daughter Sinner's Pride Heaven's Bounty Hathaway Starlight Exports If a game offers role variety for ships, I'll sometimes use prefixes to differentiate one from another. But most games don't, they just h...
by AngleWyrm
Sun Sep 30, 2012 11:10 pm
Forum: Discussion
Topic: [Suggestion] Attack Interface Adjustment
Replies: 2
Views: 2295

Re: [Suggestion] Attack Interface Adjustment

An improvement to autofire : Weapon Linking
Tie weapons together, and they fire at the same time (slowest cooldown in the set)
by AngleWyrm
Sun Sep 30, 2012 7:36 am
Forum: Videos
Topic: Youtube
Replies: 5
Views: 4940

Re: Youtube

It was pretty good. Good stuff you did: You played the game before shooting the video, so we didn't have to watch you stumble through first experiences with the interface. Good on you to do homework. You were into what was going on within the game, which is infectious. Stuff that could be improved: ...
by AngleWyrm
Sat Sep 29, 2012 7:50 am
Forum: Videos
Topic: Youtube series?
Replies: 4
Views: 3867

Re: Youtube series?

@kawatan, that was a fun watch, thanks for the LP and keep it up, you're quite pleasant to listen to.