Search found 399 matches

by Biohazard063
Fri Jul 20, 2018 1:28 pm
Forum: Working Mods
Topic: How do I install mods?
Replies: 2
Views: 1733

Re: How do I install mods?

Just follow the instructions here.

Pretty self explanatory, but you can refer to this short album for some extra info and some pics.
by Biohazard063
Sun Dec 31, 2017 9:33 am
Forum: Working Mods
Topic: [MOD HUB] Bio's Fleet 16 Ships [Update : Single Mod and v.1.6.X compatible]
Replies: 6
Views: 11050

Re: [MOD HUB] Bio's Fleet 16 Ships [Update : Single Mod and v.1.6.X compatible]

Update : The pack got updated to work with version 1.6.X of FTL and has backwards compatibility for earlier versions.
If anyone still finds problems with it in 1.6.X, feel free to let me know!
by Biohazard063
Mon Oct 30, 2017 2:22 pm
Forum: Working Mods
Topic: [SHIP] The power problem
Replies: 3
Views: 2870

Re: [SHIP] The power problem

stylesrj wrote:Isn't the Spotter just a Federation Bomber rotated 90 degrees? Or am I missing something subtle here?

It is. Luckily without the restrictions that one came with.
by Biohazard063
Mon Sep 18, 2017 4:38 pm
Forum: Working Mods
Topic: [SHIP] The Pillar
Replies: 5
Views: 3081

Re: [SHIP] The Pillar

Well, congrats on your first mod. As far as feedback goes, I'll refrain from talking about balancing and such since you have enough experience to know about that and what people see as balanced differs. What I can tell you though is that multiple artillery systems are likely to cause problems. The m...
by Biohazard063
Thu Sep 07, 2017 7:47 am
Forum: Working Mods
Topic: [SHIPS/WEAPONS]F5 Mercury - The Starfighter v1.4.1
Replies: 11
Views: 7192

Re: [SHIPS/WEAPONS]F5 Mercury - The Starfighter

Also, for the record. I haven't forgotten about the request for a showcase either.
Streamed the run a while back and first episode for YT will be going up next Tuesday.
Alternatively, I can provide a link to that particular stream.
by Biohazard063
Mon Aug 28, 2017 6:29 am
Forum: Working Mods
Topic: [Ship][CE Ready] The Masochist
Replies: 7
Views: 4042

Re: [Ship][CE Ready] The Masochist

RAD-82 wrote:Blue is the new yellow?

Darn... well, didn't know the exact idea already existed.
On the bright side, the link on that one is busted, so people who liked that one, can now use this one instead? :mrgreen:
by Biohazard063
Sun Aug 27, 2017 7:48 pm
Forum: Working Mods
Topic: [Ship][CE Ready] The Masochist
Replies: 7
Views: 4042

Re: [Ship][CE Ready] The Masochist

Arfy wrote:Snip...

Seems like you decided to make your Hub as well.

As for the this ship. It's weird... you shouldn't be smiling when you get hit in this game, and yet...
Karma is a 5 letter naughty word.
Imagine getting to the Crystal Homeworld with this thing. You'd be playing tennis.
by Biohazard063
Sun Aug 27, 2017 7:34 pm
Forum: Working Mods
Topic: [Ship][CE Ready] The Masochist
Replies: 7
Views: 4042

[Ship][CE Ready] The Masochist

Origin Not much to the origin story on this one. Just a daydream leading to the "can a ship be made around this idea?". The idea in this case being the Crystal Vengeance augment we all so happily sell at our earliest convenient. Combining it with that other augment we rather sell, this sh...
by Biohazard063
Tue Aug 22, 2017 3:11 pm
Forum: Working Mods
Topic: Master Mod List - Advanced Edition
Replies: 211
Views: 625689

Re: Master Mod List - Advanced Edition

Well, my "mod hub" contains a download link for a mod that has all 16 ships in it. So I'm covered.
by Biohazard063
Sun Aug 20, 2017 8:47 am
Forum: Working Mods
Topic: [Taking Requests] Mod showcase videos
Replies: 42
Views: 12752

Re: [Taking Requests] Mod showcase videos

WhiteWeasel wrote:Snip...


Alright, keep in mind I work with a backlog though. So it might be a bit. This showcase should come after the Spotter ship.