Search found 4 matches

by Zoridium JackL
Wed Jan 23, 2013 3:21 pm
Forum: Mod Development
Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
Replies: 459
Views: 349110

Re: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open sou

so after a day of trial an error I've made progress, but not quite there yet... as it stands I've got the ships image to show up, and it's roughly on the screen where I want it, the game doesn't crash or complain when I load it, all the rooms line up with each other and function correctly, that is a...
by Zoridium JackL
Wed Jan 23, 2013 3:38 am
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 74773

Re: [MOD] Rebel Flagship Prototype

no dice for me, still getting the black box of NO SHIP FOR YOU.
by Zoridium JackL
Tue Jan 22, 2013 7:19 am
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 74773

Re: [MOD] Rebel Flagship Prototype

I JUST downloaded and installed 1.2 and I am also getting a black box, but only if showing rooms, if I hide the rooms I can see the ship clear as day (and it looks great BTW, I really love the design). *edit* just tried with 1.0 and I get the same issue. some pics for you http://steamcommunity.com/i...
by Zoridium JackL
Tue Sep 18, 2012 5:46 am
Forum: Discussion
Topic: Don't understand why some people don't like FTL's gameplay
Replies: 48
Views: 31329

Re: Don't understand why some people don't like FTL's gamepl

I like the game but find the short duration disappointing, I think the developers are sitting on a gold mine if only this game was open ended and you could upgrade your ship and crew over a longer period. I can live without a normal save and death being permanent and understand why they did it for ...