Search found 4 matches
- Wed Jan 23, 2013 3:21 pm
- Forum: Mod Development
- Topic: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open source!
- Replies: 459
- Views: 383556
Re: [TOOL]FTLEdit: FTL Ship editor [v0.95 11th Jan] Open sou
so after a day of trial an error I've made progress, but not quite there yet... as it stands I've got the ships image to show up, and it's roughly on the screen where I want it, the game doesn't crash or complain when I load it, all the rooms line up with each other and function correctly, that is a...
- Wed Jan 23, 2013 3:38 am
- Forum: Working Mods
- Topic: [MOD] Rebel Flagship Prototype
- Replies: 52
- Views: 78989
Re: [MOD] Rebel Flagship Prototype
no dice for me, still getting the black box of NO SHIP FOR YOU.
- Tue Jan 22, 2013 7:19 am
- Forum: Working Mods
- Topic: [MOD] Rebel Flagship Prototype
- Replies: 52
- Views: 78989
Re: [MOD] Rebel Flagship Prototype
I JUST downloaded and installed 1.2 and I am also getting a black box, but only if showing rooms, if I hide the rooms I can see the ship clear as day (and it looks great BTW, I really love the design). *edit* just tried with 1.0 and I get the same issue. some pics for you http://steamcommunity.com/i...
- Tue Sep 18, 2012 5:46 am
- Forum: Discussion
- Topic: Don't understand why some people don't like FTL's gameplay
- Replies: 48
- Views: 34904
Re: Don't understand why some people don't like FTL's gamepl
I like the game but find the short duration disappointing, I think the developers are sitting on a gold mine if only this game was open ended and you could upgrade your ship and crew over a longer period. I can live without a normal save and death being permanent and understand why they did it for ...