Search found 11 matches

by EtherDragon
Thu Oct 04, 2012 5:37 pm
Forum: Tips, Strategy & Guides
Topic: Can I play as a ship boarder?
Replies: 15
Views: 11328

Re: Can I play as a ship boarder?

This game is definately more roguelike than sandbox. Along any given play through (which takes about 90 minutes, give or take) you may or may not be given appropriate options at appropriate times to form a boarding party centric strategy. IF YOU DO, boarding parties is a way to get a lot more scrap ...
by EtherDragon
Wed Oct 03, 2012 5:58 pm
Forum: Discussion
Topic: I am soooo ANGRY!!! [Potential Spoilers]
Replies: 15
Views: 9692

Re: I am soooo ANGRY!!!

Well, now you know that the drone surge is not related to drone control in phase two. But, it certainly doesn't HURT to destroy that drone control - the difference between winning and losing, even with full shields and engine, might be whether or not those two persistent drones are picking on you du...
by EtherDragon
Wed Oct 03, 2012 5:55 pm
Forum: Discussion
Topic: $2000 gaming rig, 100+ games, and I like FTL the best. LOL
Replies: 7
Views: 5922

Re: $2000 gaming rig, 100+ games, and I like FTL the best. L

Totally agree

This game is about the content, not about the production value. Although - I gotta say, the way they did the sound track, was pretty high production value!
by EtherDragon
Mon Sep 24, 2012 7:21 pm
Forum: Tips, Strategy & Guides
Topic: Can I beat the 2nd form boss with my current ship?
Replies: 7
Views: 6145

Re: Can I beat the 2nd form boss with my current ship?

Focus Fire your Burst Laser and Hull Smasher on the enemy drone control, enough to knock out the defense drone. Once done, you can launch missiles at their tripplie missile launcher and have the BL and HS focus on the shield generator.

Good luck, it will be tough!
by EtherDragon
Mon Sep 24, 2012 7:14 pm
Forum: Discussion
Topic: The starting ship (layout A) is way underestimated
Replies: 20
Views: 13691

Re: The starting ship (layout A) is way underestimated

The very first game I won was in the Kestrel A (Easy). What's more, I only found ONE decent weapon upgrade, and had to ditch the Artimus to get it. (I upgrade the Artimus to Pegasus). So, with just a Pegasus, and (stock) Burst Laser 2, I still managed to win the game. I found a cloaking device at ex...
by EtherDragon
Mon Sep 24, 2012 6:56 pm
Forum: Discussion
Topic: What is your first impresions of the game?
Replies: 3
Views: 2151

Re: What is your first impresions of the game?

Wicked.

Awesome.

Sauce.
by EtherDragon
Sat Sep 22, 2012 1:18 pm
Forum: Discussion
Topic: [WIN REPORT] Kestrel A - Easy (SPOILERS)
Replies: 0
Views: 2731

[WIN REPORT] Kestrel A - Easy (SPOILERS)

I finally made it! The RNG wasn't too harsh on me and I finally won on easy! Now for normal... Kestrel A Power: 28 Shields: 6x (3) Engines: 6x Weapons: Pegasus Launcher (Stock) Burst Laser 2 Cloaking Device: 3x Crew Teleporter: NONE Drone Control: NONE Doors: 2x Medical: 1x O2: 1x Sensors: 1x Early ...
by EtherDragon
Wed Sep 19, 2012 6:28 am
Forum: Discussion
Topic: I would pay ANOTHER $10 for a toolkit!
Replies: 16
Views: 9509

Re: I would pay ANOTHER $10 for a toolkit!

I think what he was getting at is, that the devs used coding language and assets to create the game and not a 'dev' kit, and that everything you want to do can easily be done if you take the time to learn xml.. This comment made me lol. As a programmer, XML is cake. Using a .dat packer/unpacker is ...
by EtherDragon
Wed Sep 19, 2012 12:12 am
Forum: Discussion
Topic: I would pay ANOTHER $10 for a toolkit!
Replies: 16
Views: 9509

Re: I would pay ANOTHER $10 for a toolkit!

So, a quick clarification,

I know that most of what I'm looking for can be done by unpacking, editing, and re-packing the existing files. But, I want it all to be integrated into a tool-kit.
by EtherDragon
Tue Sep 18, 2012 4:39 pm
Forum: Discussion
Topic: I would pay ANOTHER $10 for a toolkit!
Replies: 16
Views: 9509

I would pay ANOTHER $10 for a toolkit!

I would pay another $10 for a toolkit. *If you support this idea, please respond here!* I want to create my own ship designs (both player and enemy). - Including the External Picture - Engine Animations - Room Layout - Component Placement - Component Cost Tables? -- I want to know how the starting c...