Search found 5 matches

by Michelle Johnson
Wed Jan 01, 2014 5:08 pm
Forum: Working Mods
Topic: [SHIP] Obsidian Cruiser v1.3
Replies: 170
Views: 194263

Re: [SHIP] Obsidian Cruiser v1.3

Just beat the game for the first time with this ship. :D :D :D :D :D :D (Excuse my overuse of emoticons. I'm just happy)

Thank's Kieve for making such an amazing ship.

(Dat Singularity Projector)
by Michelle Johnson
Tue Dec 31, 2013 9:40 am
Forum: Mod Development
Topic: Slug mod
Replies: 6
Views: 3956

Re: Slug mod

Well, with AE comin' around, you'll be able to control minds with that. So, I guess you might be able to mod slugs to be able to control minds like the crystal do their lockdown ability.
by Michelle Johnson
Tue Dec 31, 2013 9:26 am
Forum: Working Mods
Topic: [MOD] Rebel Flagship Prototype
Replies: 52
Views: 74570

Re: [MOD] Rebel Flagship Prototype

Facebook for picture hosting?

Tsk, Tsk, Tsk...
by Michelle Johnson
Tue Dec 31, 2013 7:43 am
Forum: Working Mods
Topic: [SHIP] Peregrine Cruiser
Replies: 34
Views: 40776

Re: [SHIP] Peregrine Cruiser

Kieve wrote::shock: Damn that is sexy. And the use of the "Doors" system as a cargo bay is brilliant.
Matt, Justin, if you guys are seeing this - Kestral Type C for FTL:AE. Do it.


Ohhh, yes.
by Michelle Johnson
Mon Dec 30, 2013 8:50 am
Forum: Working Mods
Topic: [SHIP] Banana
Replies: 12
Views: 26878

Re: [SHIP] Banana

Idea for the gibs:

Have the banana peel, then explode.

Although I doubt it's possible.