Search found 73 matches

by mqstout
Fri May 30, 2014 11:00 am
Forum: Discussion
Topic: Small feature request: beam weapon length in tooltips
Replies: 0
Views: 1269

Small feature request: beam weapon length in tooltips

I thought AE was going to add this... Beam weapons are still lacking a vital piece of information in their tooltip: beam length. I've gotten to know them (for the most part) over hundreds of playthroughs, it'd still help me -- and certainly would help newer people learn the game a lot better.
by mqstout
Mon May 05, 2014 4:52 pm
Forum: Discussion
Topic: Weapon suggestion:radiation bomb
Replies: 4
Views: 2505

Re: Weapon suggestion:radiation bomb

Is it possible to have a bomb that uses up the oxygen in a room? If so, that'd make a nice bomb. You'd sometimes want to target your own ship with it, too.
by mqstout
Tue Feb 11, 2014 4:16 pm
Forum: Discussion
Topic: Future fisrt person FTL?
Replies: 14
Views: 7535

Re: Future fisrt person FTL?

Kieve wrote:I'd be willing to bed the odds are practically nil, at least from Subset (Justin & Matt). I won't say never though, because using infinitives always gets me in trouble. :roll:


Don't you mean infinitives USUALLY get you in trouble? :)
by mqstout
Wed Feb 05, 2014 3:05 pm
Forum: Discussion
Topic: Some discussion on balance changes
Replies: 26
Views: 13355

Re: Some discussion on balance changes

A lot of these hit on things I've felt during my many plays of the game. Everyone in this thread certainly is well-informed and has thought about it a goodly bit. ⋅  Teleporters : Once I learned about the scrap-bonus-when-taking-without-blowing-up, it basically became my sole strategy beca...
by mqstout
Fri Dec 20, 2013 5:25 pm
Forum: News & Announcements
Topic: FTL: Advanced Edition - Ship Unlock Poll
Replies: 82
Views: 250024

Re: FTL: Advanced Edition - Ship Unlock Poll

Hints might go a long way toward helping unlocks without changing the system much. I know I had to look a few things up on wikis to get them all.
by mqstout
Wed Dec 11, 2013 7:01 pm
Forum: News & Announcements
Topic: FTL: Advanced Edition - Ship Unlock Poll
Replies: 82
Views: 250024

Re: FTL: Advanced Edition - Ship Unlock Poll

I don't like that the ships are given an order/precedence with this. I'd rather the player be able to choose (except Crystal). Also, instead of requiring beating the boss (which, IMHO, is easy enough on easy), maybe go for "cumulative number of sectors passed", reach some numberic goal, un...
by mqstout
Fri Sep 13, 2013 6:41 pm
Forum: Technical Support and Bugs
Topic: How to Download FTL if already bought ?
Replies: 6
Views: 6108

Re: How to Download FTL if already bought ?

It sounds like you bought it through the Humble Store. Try using their key sender: http://support.humblebundle.com/custome ... y-resender
by mqstout
Wed Sep 04, 2013 8:12 pm
Forum: Technical Support and Bugs
Topic: Zultan can "retrieve" used power
Replies: 3
Views: 2619

Re: Zultan can "retrieve" used power

I'd file this under nuanced exploit. Pretty narrow. Certainly useful for teleporter and cloaking.
by mqstout
Sat Jun 15, 2013 1:12 am
Forum: Technical Support and Bugs
Topic: sensor repair bug
Replies: 1
Views: 1807

sensor repair bug

* Get your sensors damaged.
* Repair the sensors to any level except fully repaired.
* Jump into a nebula while someone's repairing them.
* Progress on the repair is lost/reset.

I've tested jumping into a non-nebula and other systems, and the repair progress is kept, not reset, over a jump.
by mqstout
Fri Jun 14, 2013 4:27 pm
Forum: Technical Support and Bugs
Topic: Feature Request: Auto Save
Replies: 5
Views: 3156

Re: Feature Request: Auto Save

Not going to happen. It goes against the spirit of the game and roguelikes in general.