Search found 33 matches

by Eyjio
Fri Sep 21, 2012 7:52 pm
Forum: Tips, Strategy & Guides
Topic: Complete Ships Guide [SPOILERS]
Replies: 120
Views: 684731

Re: Complete Ships Guide [SPOILERS]

It doesn't work for all the 51 seconds, but you could dodge the power surges which, apart from the missiles are the only real threat against the boss. Heck, even max level engines makes it silly (you don't need ANY weapon power except for bombing missiles at the start).
by Eyjio
Thu Sep 20, 2012 8:59 pm
Forum: Tips, Strategy & Guides
Topic: Complete Ships Guide [SPOILERS]
Replies: 120
Views: 684731

Re: Complete Ships Guide [SPOILERS]

Also, re-loaders lower firing time on the artillery beam. Can you imagine cloak as well? You could literally stall 51 seconds and instantly win.
by Eyjio
Tue Sep 18, 2012 10:29 pm
Forum: Tips, Strategy & Guides
Topic: How do you unlock this achievement?
Replies: 7
Views: 7234

Re: How do you unlock this achievement?

There's a super easy way to do this, which I figured out after getting really annoyed at it (I swear I've done it a few times now). 1) Play on Easy, immediately upgrade cloak with your 30 scrap. 2) Try to find an automated drone with no shields in sector 1. They have 5 HP. 3) Wait for weapons to cha...
by Eyjio
Tue Sep 18, 2012 7:19 pm
Forum: Mod Development
Topic: [MOD]Nyan Gun
Replies: 9
Views: 5516

Re: [MOD]Nyan Gun

Glorious. Maybe you should make a wacky weapons pack at some point, with things like a hull breaching beam weapon (same as this but no shield penetration and the length of a fire beam) or a slug launcher (no idea what it'd do, but space slugs are awesome, even if their ship sucks).
by Eyjio
Tue Sep 18, 2012 7:05 pm
Forum: Mod Development
Topic: [MOD]Nyan Gun
Replies: 9
Views: 5516

Re: [MOD]Nyan Gun

Ah, okay. Secretly I was hoping it was a gun that does no hull damage but always makes a hole in enemy ships regardless of shields, with very fast ROF. Yes, I know it's silly, but is it so bad to want to imagine a flying pop tart cat jumping through a ship repeatedly?
by Eyjio
Tue Sep 18, 2012 7:01 pm
Forum: Mod Development
Topic: [MOD]Nyan Gun
Replies: 9
Views: 5516

Re: [MOD]Nyan Gun

What does it do? Is it just a missile with a Nyan Cat icon and high rate of fire?
by Eyjio
Tue Sep 18, 2012 6:57 pm
Forum: Discussion
Topic: Do you think that the community is demanding too much?
Replies: 20
Views: 8336

Re: Do you think that the community is demanding too much?

The multiple ship same crew thing is genius! The game gets longer (more missions), we get more of the same AND we can actually start to care for our crew. I mean, we're on the brink of losing the Federation, right? So the game as it stands could be level one. Maybe afterwards you could change ships ...
by Eyjio
Tue Sep 18, 2012 6:29 pm
Forum: Tips, Strategy & Guides
Topic: Discussion: Ion Weapons
Replies: 13
Views: 12006

Re: Discussion: Ion Weapons

Yeah, Ion fires incredibly fast (side effect: as gunners level up on a "single shot/burst" basis, you'll have a max level gunner 2 sectors after acquiring one), yet that's not the real bonus IMO. Damage can be repaired. It takes a while, which can be accelerated by more crew. Ion damage, w...
by Eyjio
Tue Sep 18, 2012 6:27 pm
Forum: Discussion
Topic: Exactly what does the stealth ship have to reccomend it?
Replies: 31
Views: 14249

Re: Exactly what does the stealth ship have to reccomend it?

Didn't know about the bomb-shield thing, though I think I'd still rather have the 2 lasers as they're good on normal enemies too. Still amazed at the re-loader thing, it seems so cheap.
by Eyjio
Tue Sep 18, 2012 4:40 pm
Forum: Discussion
Topic: How awesome is this idea?
Replies: 10
Views: 3636

Re: How awesome is this idea?

I was thinking you'd be a pirate/"free trader", so you could hold hostages as an event at the end of battles - maybe if you boarded and they surrendered, you could force them to join your crew, or impress them enough. I think actually selling slaves is a little bit too grim for such a ligh...