Search found 135 matches

by ScubaSteve3465
Sun Feb 28, 2016 5:29 pm
Forum: Mod Development
Topic: Hurray! Another multiplayer clone project. :)
Replies: 1634
Views: 439976

Re: Hurray! Another multiplayer clone project. :)

Im shocked at how well this is coming, you keep up the amazing work my friend. I cant way to see what else you implement.
by ScubaSteve3465
Thu Oct 08, 2015 6:01 pm
Forum: Working Mods
Topic: sM Polish Kit: Insurrection v1.6 [CE Support + Modules]
Replies: 661
Views: 336649

Re: sM Polish Kit: Insurrection v1.1 [CE Support + Modules]

This mod really needs a better readme.... There is no CLEAR description of the mods ANYWHERE. Im looking through the RAR and there is a ton of FTL files, some are easy but others have multiple names with multiple endings to them. I mean would it kill the author to take 5 minutes and write a descript...
by ScubaSteve3465
Thu Oct 08, 2015 5:35 pm
Forum: Working Mods
Topic: [SHIP] [AE] The Beetle
Replies: 1
Views: 8812

Re: [SHIP] [AE] The Beetle

Nice, I like it. I'll do a play-through and let you know how it goes.
by ScubaSteve3465
Thu Oct 08, 2015 4:46 pm
Forum: Mod Development
Topic: OverdriveGDX
Replies: 40
Views: 28259

Re: OverdriveGDX

Its really sad to see this on hold once again. It would put so much new life into FTL and the modding scene, I hope someone decides to buckle down and make a team to finish this project. Sadly I keep seeing people trying to accomplish this on their own, leading to failure. More than likely due to wo...
by ScubaSteve3465
Sat Sep 20, 2014 4:26 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6634
Views: 3519521

Re: FTL Captain's Edition 1.25/Inf 1.25/EL 1.25

But what im saying is the augment SAYS its working but has NO effect. The enemy vessel only has 1 shield bubble and it says the effector worked but does nothing with the shield staying intact. Because the enemy had 3 shield bars = 1 shield bubble + 1 buffer bar. It disabled 1 bar, so enemy lost buf...
by ScubaSteve3465
Fri Sep 19, 2014 2:54 am
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6634
Views: 3519521

Re: FTL Captain's Edition 1.25/Inf 1.25/EL 1.25

But what im saying is the augment SAYS its working but has NO effect. The enemy vessel only has 1 shield bubble and it says the effector worked but does nothing with the shield staying intact.
by ScubaSteve3465
Thu Sep 18, 2014 11:57 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6634
Views: 3519521

Re: FTL Captain's Edition 1.25/Inf 1.25/EL 1.25

I upgraded to the 1.25 version and im still getting the bug with my Internal Effector not correctly disabling the shield system. It "SAYS" it disabled one layer of shield but in actuality it doesnt. It did it twice in a row then the next ship was fine so im not sure whats causing it.
by ScubaSteve3465
Thu Sep 18, 2014 10:27 pm
Forum: Working Mods
Topic: FTL Captain's Edition 1.308/Inf 1.301b/EL 1.308
Replies: 6634
Views: 3519521

Re: FTL Captain's Edition 1.25/Inf 1.25/EL 1.25

Im using version 1.24 and using the slug cruiser B. The internal Effector or whatever its called isn't working properly for all ships. On a rebel fighter it said it disabled one shield layer but the shield was never affected and stayed online but with most ships it usually works fine. Has this been ...
by ScubaSteve3465
Mon Sep 15, 2014 7:56 pm
Forum: Working Mods
Topic: [AE&CE Mod] Engi B Rebalanced 1.31
Replies: 10
Views: 21374

Re: [AE][Ship] Engi B Rebalanced

For some reason no matter what I do I cant get both the ships working at the same time. I tried to make the Ares replace Engi A and Vega for Engi B. Which should be VERY simple but its not working like it should. I edited the blueprint file for the Ares to this but it always makes the Vega both ship...
by ScubaSteve3465
Mon Sep 15, 2014 6:53 pm
Forum: Mod Development
Topic: [MOD][WIP] FTL: Engi Brigade
Replies: 74
Views: 51384

Re: [MOD][WIP] Engi Brigade

http://i.imgur.com/s7kNYqO.png http://i.imgur.com/o8twd56.png I was about to post this ship, but I think you'd have better use for it in your mod. I was working on an Engi blockade ship, something that would be a bit of a larger ship that was made to be more hardy. The cloaking image is a bit less ...