
Search found 15 matches
- Fri Apr 11, 2014 3:24 pm
- Forum: Working Mods
- Topic: [Save Manager] FTL Homeworld AE -v3.1
- Replies: 152
- Views: 140389
Re: [Save Manager] FTL Homeworld v2.1
Allow me to be another guy and mention that it's spring! So I'm also eagerly waiting for an update. I keep checking my mail for notifications 

- Sat Nov 30, 2013 9:21 am
- Forum: Mod Development
- Topic: FTL Captains Edition: Call for Events/Textlists
- Replies: 196
- Views: 118998
Re: FTL Captains Edition: Call for Events/Textlists
There are quite a lot of options on this event, but I like the fact you have devised Zoltan to do the blue thing, they really haven't had much chances so far and they truly have very good manners which makes them very suitable for negotiation. Some may think I do nothing but rate other's ideas, and ...
- Fri Nov 29, 2013 7:01 pm
- Forum: Mod Development
- Topic: FTL Captains Edition: Call for Events/Textlists
- Replies: 196
- Views: 118998
Re: FTL Captains Edition: Call for Events/Textlists
This is quite a splendid idea, I would definetely put it into the game 

- Sun Oct 27, 2013 12:20 pm
- Forum: Mod Development
- Topic: [MOD][WIP] FTL Infinite Space
- Replies: 1049
- Views: 1101662
Re: [MOD][WIP] FTL Infinite Space
Neither can you reach the 5th sector that gives you the Engi Cruiser, as the IS has you stuck in the secret sector that is continuously re-generated.
- Wed Oct 16, 2013 1:02 pm
- Forum: Mod Development
- Topic: [MOD][WIP] FTL Infinite Space
- Replies: 1049
- Views: 1101662
Re: [MOD][WIP] FTL Infinite Space
IS generally clashes with other mods, as inferior as some may seem. The mod did not work for me until I removed all other mods including the scrap one. It's probably because you get some extra scrap at the start of IS anyway and scrap mod does that too. So turn off ALL other mods. If it does not wor...
- Sat Oct 12, 2013 11:40 am
- Forum: Working Mods
- Topic: [Save Manager] FTL Homeworld AE -v3.1
- Replies: 152
- Views: 140389
Re: [Save Manager] FTL Homeworld v2.1
How did you solve the problem? Judging from the problem itself, the problem might have been between the monitor and a chair. He just couldn't find the homeworld.sav, which is located in the ...\Docs\My Games\FasterThanLight\. If you launch the app for the first time, there is none, of course, so he...
- Mon Oct 07, 2013 11:01 am
- Forum: Mod Development
- Topic: [MOD][WIP] FTL Infinite Space
- Replies: 1049
- Views: 1101662
Re: [MOD][WIP] FTL Infinite Space
I'm glad to hear that, it helped me as well when it did not give me an option to pick a wep/crewmember/whatever as I was using a custom ship and artillery beam animation mod. Have fun with IS 

- Sat Oct 05, 2013 3:02 pm
- Forum: Mod Development
- Topic: FTL Captains Edition: Call for Events/Textlists
- Replies: 196
- Views: 118998
Re: FTL Captains Edition: Call for Events/Textlists
As you arrive unto the beacon, you can see a beaten cruiser, bearing Federation credentials. Scans indicate it took heavy damage, life support has failed and there is one life sign left. Suddenly, the ship is requesting to open a comm channel. 1a. Accept. 2a. Do not respond. 2a: Despite an apparent ...
- Sat Oct 05, 2013 1:43 pm
- Forum: Working Mods
- Topic: [Save Manager] FTL Homeworld AE -v3.1
- Replies: 152
- Views: 140389
Re: [Save Manager] FTL Homeworld v2.1
anyway, i think i'm experiencing a bug. Upon sending some crew over to my new ship, they glitched up and were unable to move. I could see them, and select them - but thats all I could do. Also, something interesting to note...when I jumped to another galaxy they ALL converged on the Driver seat of ...
- Sat Oct 05, 2013 1:34 pm
- Forum: Mod Development
- Topic: [MOD][WIP] FTL Infinite Space
- Replies: 1049
- Views: 1101662
Re: [MOD][WIP] FTL Infinite Space
Re-install, use the 1.01.1 version, might work better. Can't think of anything else 
